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iOS and MacOS / iOS RateApp questions

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Naphier
13
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 28th Jan 2014 05:37
I'm wondering if anyone else is using this.
I'd like to use it in our iOS version, but I wonder how it handles the "Don't ask again" button.
Does iOS or AppGameKit store that information in the app? Does it get reset if the app is uninstalled?

My procedure for android stores the information in a local file so I know what is going on. iOS's UI for this is nice though and in-line with the rest of their UI so I'd like to use it if possible, but if not I can easily use the URL method.

Hoping someone can tell me how it is handled.
Thanks!!

xCept
21
Years of Service
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Joined: 15th Dec 2002
Location:
Posted: 2nd Feb 2014 05:53
It's been awhile since I used that in AppGameKit but it appeared identical to the iRate library, and I suspect that is indeed what is used on the backend (or an earlier precursor of it). With that, it stores the session data to a local settings file (e.g., User Defaults) and when the user opens the app so many times or so many days have elapsed it prompts them to rate it. If they do a full uninstall of the app and then reinstall, they will be prompted to rate again.

Sadly, the AppGameKit version does not provide the configuration options that iRate itself does. You cannot specify precisely when to prompt the user, or how long it should wait before prompting again if they select "Ask Me Later."
Naphier
13
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 3rd Feb 2014 20:06
Thank you, that's exactly what I needed to know. I have my own way of handling when to show the ask. As long as it correctly flags to not ask them again, I'm good!
Thanks!

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