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AppGameKit Classic Chat / Issue with GetimageFilename() after GetChosenImage()

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lilpissywilly
AGK Developer
14
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Joined: 10th Sep 2010
Location: Office Chair
Posted: 4th Feb 2014 19:31 Edited at: 4th Feb 2014 19:42
Yep, the title says it all

I only get the words "chosen image" returned from GetimageFilename() in this procedure:



And I'm afraid that's pretty useless

Edit: AppGameKit v108.21

My hovercraft is full of eels
xCept
21
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Joined: 15th Dec 2002
Location:
Posted: 4th Feb 2014 20:06 Edited at: 4th Feb 2014 20:07
I believe that command is only beneficial when using the standard LoadImage() command, not the library/camera operations. In fact, I'm not sure that iOS/Android even allows retrieving the actual image name from the photo library without significant manual work.
lilpissywilly
AGK Developer
14
Years of Service
User Offline
Joined: 10th Sep 2010
Location: Office Chair
Posted: 4th Feb 2014 21:08 Edited at: 4th Feb 2014 21:30
Mkay. This will only run under windows, it's an editor. But without the filename the editor won't work since the filenames need to be saved to file.

I guess I have to do my own image selector

Thank you for your response!

My hovercraft is full of eels
Markus
Valued Member
20
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User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 4th Feb 2014 21:37 Edited at: 4th Feb 2014 21:38
i believe the os image selector make a file copy to app sandbox.
there you can do whatever you want.

AGK 108 (B)19 : Windows 8.1 Pro 64 Bit : AMD Radeon HD 6670

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