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AppGameKit Classic Chat / Basic Object-Oriented Analysis and Design

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fhalo
12
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Joined: 10th Jun 2012
Location:
Posted: 6th Feb 2014 10:12
Hi

Don't know if this is the correct place to ask this question.

I came across the following links. Which gives step by step info on how to Analysis and Design object clases.
http://learnpythonthehardway.org/book/ex43.html

I'm looking for more case studies, examples tutorials etc. Which only focus and Analysis and Design object clases.

Any suggestions?
JimHawkins
15
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 6th Feb 2014 14:16
Not the best introduction to using classes that I've seen.

The central idea is to encapsulate the "activity" of a class so that it's isolated and may be altered and debugged without it being embedded in loads of code.

-- Jim - When is there going to be a release?
Ancient Lady
Valued Member
20
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 7th Feb 2014 03:50
I don't think I've ever heard of using 'nouns' and 'verbs' to describe object orientated programming concepts. They sorta work okay. I won't comment further on my opinion of the referenced page (which is sort of a comment).

But the basic answer to the start of your post, this is not the right place for that question unless it relates to AGK. And it doesn't sound like it does.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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