So I haven't played around with the 3d commands yet with AppGameKit, but I'm wondering what experience people have had with making levels. I know there's a FPSC tool that'll convert FPSC maps to a format that AppGameKit can use, but I'm not sure of the finer details.
I personally love using 3D World Studio, and I know that I can export an entity list and meshes to be used as a map. But what are the plans laid out by the AppGameKit team, or what other workflows have people been using? Also, as the X file format will be supported soon, will there any plans for supporting groups in meshes?
Hi there. My name is Dug. I have just met you, and I love you.