Is it at all possible just to load skeletal animation in DBP? My idea is that I can work on all the models later, if I can just have a skeleton to work with during the development of the game.
If I glue spheres to the limbs, I can then see my model in a peter-gabriel-cum-motion-capture type way.
However, I can't seem to load
just the animation data of a .x file.... "Unable to load 3d model at line #".
Can I ask you a Question?
What is it?
It's an interrogative form of sentence, used to test knowledge. But that's not important right now.