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AppGameKit Classic Chat / Tiled parser

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george++
AGK Tool Maker
17
Years of Service
User Offline
Joined: 13th May 2007
Location: Thessaloniki, Hellas
Posted: 9th Feb 2014 12:59 Edited at: 30th Nov 2014 22:23
Hi guys,
I just finished an application that reads a .tmx file analyzes its structure and saves in text format.
The interesting here is that the user can select which information and the order they will be saved.
In this way everyone can make its own map format (in plain text) for his games. It saves only in text for an aditional reason: The programmer will decide if he will create sprites and other graphical resources.
The application does not support the object layer infomration because I don\'t need it yet.
I hope that it will become useful to some of you.

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Phaelax
DBPro Master
21
Years of Service
User Offline
Joined: 16th Apr 2003
Location: Metropia
Posted: 9th Feb 2014 22:43
So you take one format and convert it to your own format?

A TMX loader for AppGameKit has already been done, and someone else is even expanding further on mine.

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