***** ATTENTION AppGameKit FANS *****
I updated the Download attachment and I need some feedback on gameplay.
As noted from current feedback, I removed the +1 Multiplier from the bonus spinner, now you need to get the top 10 cubes (top 4 rows) pyramid shape all the same color to get the +1 Multiplier. (It's not easy, but you get a feeling of achievement when you do manage the task.) This change in the scoring needs testing to see if placing the multiplier here makes it too difficult.. Feedback needed, please give it a try.
I also changed the background, put a slowly rotating planet on the bottom. (well, slowly rotating on my machine, I need to know if it spins too fast on other machines.)
Did I say I need Feedback? ah yes I did, but it was worth repeating
Thanks for helping make my game better.
Cheers!
Hello there,
Well, here is my latest work-in-progress. Another game from my gamepack updated and rewritten for AGK. Download of the WIP is attached. And here is a sample pic to get you interested in the download.. (game is 1024x768. this sample is smaller to fit the forums better.)
*** GAME UPDATED ***
*** Now Includes HIGH SCORE TABLE!!***
When you run the program, press 'Start' button, and it will give you a new set of balls, (no pun intended) shuffle the color values, and generate a random tableau. Then it changes to a 'Drop' button.. which will (when pressed) drop a ball that will 'Tumble' it's way down the board and activate a chute.. the number value in the chute is how many 'bonus' actions you get to play.
the Bonus Spinner will drop down and roll a random action.. the actions are as follows..
'Spin' you select a cube to spin (changing it's color) Note the cube will always spin to the left, so the color that you can see peeking on the right side will be the new color.
'Lock' you select a cube to lock,.. simple.. I suggest you keep an eye on the color values and lock the higher point value color.
'Magnetize' you select a magnet on the left or right side of the board to 'activate' it. Magnets force the ball to tumble towards the magnet. hint: if you manage to get all the magnets on one side or the other of the board you virtually guarantee a minimum of 3 'actions' this helps to get higher scores.
'Color Swap' the different color bonus balls allow you to convert any other color cube to the target color. it can make a huge difference in getting full rows of the same color for maximum bonus scores.
Remember the number in the chute that the ball dropped through is how many of these actions you get to take. (ie, ball drops in chute with '3'.. bonus spin shows the 'lock' action. this means you can 'lock' 3 cubes.
Notes:
Still on my 2 Do List..
1) Add 'Free Ball' Bonus for getting the middle row all the same color
2) Add the 'Game Over' splash and ask to play again or quit
3) Add more sounds
4) And the big one.. Code in the 'How To Play' to show beginners how the game works.
And that is it in a nutshell, let me know if you encounter any problems or manage to crash the program. I've done some extensive tests and that one bug I ran into seems to have been chased away.
Thanks in advance for any feedback,
Cheers!