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DarkBASIC Professional Discussion / Zombie Apocalypse -> Full Game + Source Code

Author
Message
Broken_Code
15
Years of Service
User Offline
Joined: 20th Aug 2010
Location: Bremen, Germany
Posted: 11th Mar 2014 20:28 Edited at: 12th Mar 2014 10:11
Hello all!

This is a thread to release my current project, and I thought I'd throw in the source code too(see download)!

Screen shots:
[img][/img]










Download URL (as .zip via Mediafire):
http://www.mediafire.com/download/c8dxwryex96voua/Zombie+Apocalypse+RELEASE.zip


Story:
Err... Zombies!


Gameplay:
Kill zombies, get money, spend money on guns, ammo and structures!


Requirements:
Runs well on my PC:
CPU - AMD Phenom IIx4 @ 3.4GHz
GPU - nVidia GTX 650 Ti
RAM - 16GB
Won't run at all if pixelshader 2.0 isn't available!


Thanks
EVOLVED for his awesome lighting shaders
bond1 for his awesome dynamic bloom shader
??? -> Collision code from the forum, if you wrote it post a message!
You for playing!


License
You MAY use the code however you want.
You MAY NOT use the media in any other project.


Post your high scores!


Thanks,
Bruce

"... Why the hell did I chose game creation as a hobby!?" - Burning Feet Man
faizeq
17
Years of Service
User Offline
Joined: 13th Oct 2008
Location: Under the table
Posted: 11th Mar 2014 23:24
Woah nice share mate
I'll give it a shot.. I'm in the mood of being scared.

Life begin where ->BeginScene() and it ends at ->EndScene()..so please Present(NULL, NULL, NULL, NULL);
Broken_Code
15
Years of Service
User Offline
Joined: 20th Aug 2010
Location: Bremen, Germany
Posted: 12th Mar 2014 10:04
No problem, I hope it's useful/fun for someone!

I think I might make some examples for the bullet, decal and GUI systems if anyone thinks it's worthwhile?

Thanks,
Bruce

"... Why the hell did I chose game creation as a hobby!?" - Burning Feet Man

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