Just a quick update on this.
We received communication back from Chartboost confirming our setup is good and they also gave us some more tips for a more thorough integration. I'm going to finish up those mods in a couple days (maybe a week). At that point we'll be using the ads in our new game, Shape Time!. From that point I'd like to test impressions and click through for about a week to make sure all is golden before I release the info to the community.
So it might be a couple weeks.
In that time I also need to work on some of the AppGameKit Community Ad Network implementation of Windows/Mac apps.
A neat thing about Chartboost is that you can apparently also do in-network ads where you do something similar to what I'm doing with AppGameKit Community Ad Network.
https://help.chartboost.com/faq/directdeal#setup
Chartboost has been a blessing to work with and their features are stellar.