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FPSC Classic Product Chat / Hud and vweap files

Author
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timweislert
11
Years of Service
User Offline
Joined: 31st Mar 2014
Location:
Posted: 6th Apr 2014 03:09
I have

FragMotion
LithUnWrap
IrfanView
Blender
DDS Converter
Gimp

I've looked at the weap and the hud file with the model, and the hud is how the weapon should be presented in game and the weap file is the weapon placed along the horizontal axis a y0. Is this right?
How do I do this?

I have a luger model but in .x format but how do i get it to look like a HUD or animate it? Do I use fragmotion?
kingofmk98
14
Years of Service
User Offline
Joined: 30th Jul 2011
Location: Everywhere
Posted: 6th Apr 2014 04:35
For animation you use an animating program so fragmotion is fine. thats what i use.

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