Started work on my next casual title this week "Paper Down Hill" a 2D soap box racer for Android.
I haven't started on the mechanics yet, although I did make a prototype of this last year so that part should go relatively smoothly.
This week was getting the menu system sorted. Although not as sexy as game mechanics, I figured if i sort this out first, it'll be easier to slot the mechanics in, rather than the other way around.
Here are some screenies:
generic login screen
A part of the game will be for you to construct your own soap box racer using a simple drag and drop menu like this:
cart designer
This is as far as I got this week. Next week's plan is to finish off the cart designer functions, create a few more parts to play with and then work on the track designer.