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AppGameKit/AppGameKit Studio Showcase / [WIP][Tier1] STHFL *nexus Comp*

Author
Message
Mark Harrison
13
Years of Service
User Offline
Joined: 28th Oct 2011
Location: Australia
Posted: 14th Apr 2014 16:28 Edited at: 28th Apr 2014 15:06
30/04/2014
Pc version finished and posted:

http://forum.thegamecreators.com/?m=forum_view&t=210695&b=2&p=0

15/04/2014
Added Destroyed buildings, humans come flying out, played some warcraft, about it.




Game being played on 1200 x 720 instead of 1024 x 768, couple things to fixup



14/04/2014
Finally have some time off, so hope to be done in time.
In this game your playing as an Alien out to save mankind, by blowing them up and beaming them up.
The game play will be blowing up buildings and vehicles to release humans from them, which you then tap or swipe on to collect them. The aim is to collect as many as possible before you get shot down.
The level is never ending and can speed up every now and then, every now and then tanks or helicopters appear and start firing missiles at you, destroy them and humans will fly out.

Still needed to be implemented:
Tanks
Helicopters
Humans
Scoring system
Ads
Title screen
Miscellaneous



07/04/2014
No real game play right now.
The idea is to blow stuff up, buildings, tank, maybe planes by clicking/tapping on them. Then swiping or clicking/tapping on the people to beam them up. The ufo can either be controlled by the player or left to just hover around by itself.

Made with AppGameKit, Blender and photoshop
A lot more left to do just need to find time. Would like to release free for pc, iOS, android, with ads


[img]null[/img]

yo
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 14th Apr 2014 23:32
Nice, added it to the main list in the Competition thread.

Mark Harrison
13
Years of Service
User Offline
Joined: 28th Oct 2011
Location: Australia
Posted: 18th Apr 2014 17:02 Edited at: 18th Apr 2014 17:03
18/04/2014
Had a bit of trouble targeting the 3D models of the people. So now they are sprites making it more accurate and easier for me, and now the Humans can be sucked up into the UFO. I think I may change where they land from being on the ground, into some kind of bubble in the air scattered around the screen for you to capture. May also change the position of the onscreen joystick middle left as I'm finding it abit awkward using it to control the ufo and tap on my ipad.

Anyone got any suggestions for the music?

Still needed to be implemented:
Tanks
Helicopters
Scoring system
Title screen
Miscellaneous
Swipe collecting humans
UI

Sorry about the white flash, i clicked on an ad.


yo
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 23rd Apr 2014 10:59
Just 7 days to go before the competition closing date.
Make sure your entries are posted here with the relevant information.
Good luck!

Mark Harrison
13
Years of Service
User Offline
Joined: 28th Oct 2011
Location: Australia
Posted: 25th Apr 2014 16:43
25/04/2014
Nearly done, just a few things things left to add, like the Controls screen and Title screen. Should be done in 2 days, I thought I was gonna have this done a week ago. After I'm done with the PC version I'd like to release it on ios and hopefully android if I can get it running.

Still needed to be implemented:
Miscellaneous





yo
Mark Harrison
13
Years of Service
User Offline
Joined: 28th Oct 2011
Location: Australia
Posted: 28th Apr 2014 15:07
30/04/2014
Pc version finished and posted:

http://forum.thegamecreators.com/?m=forum_view&t=210695&b=2&p=0

yo
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 28th Apr 2014 15:14
Nice to see you back here again
Like your art style as always

Android 2.3 , ZTE Skate , 480x800 , 800 mhz , Samsung Galaxy Y , 240x320 , 832 mhz , Sony ericson arc 480x854 , 1 ghz
Android 4.0 , Dmtech 3g 9738B , 1024x768 , 9.7 inches , 1.2 ghz

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