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FPSC Classic Scripts / error ai entity ligne 10124

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Tony06270
8
Years of Service
User Offline
Joined: 14th Dec 2010
Location: Favelas
Posted: 15th Apr 2014 10:41 Edited at: 15th Apr 2014 10:48
[traduction google : hello wholes the world, I have a new worry , I will explain the whole system for my game zombie walk nickel except that ia zombie and completely stupid, I try to combine my script with "script pack dark ia hukuta94 " ( I will explain ) , infact for zombie I must make them a script that makes them follow a waypont and the 5th point of the waypoint zombie must break the barricade and the 6th point of the waypoint its balance another script ( the attack script), I have to try to change this script attack script for a zombie attack of "script pack dark ia hukuta94 "you can help me please ?]

Script waypoint (has to put into principal at the zombie):


Script attacks (new script pack dark ia of hukuta94) has to place in /scriptbank/station13/Survival Mode/mob_zombie_slow_man_ATTACK.fpi:


appear script zombie :


error ai entity ligne 10124

thank you.
Tony06270
8
Years of Service
User Offline
Joined: 14th Dec 2010
Location: Favelas
Posted: 17th Apr 2014 11:06 Edited at: 17th Apr 2014 11:10
Hello, then here is error in image :
[obligatory connection to see image]

thank you.

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Fpsc Remaking Halo
12
Years of Service
User Offline
Joined: 4th Jun 2007
Location:
Posted: 17th Apr 2014 21:33



I believe you do not need the :state=#,waypointstate=#
It might just be waypointstate=#:

but I am not entire sure, should try it this way



Concept, an Original Idea. A Creation. Takes Effort & Pride.

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