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FPSC Classic Scripts / 'rotatey' issue/bug?

Years of Service
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Joined: 6th Mar 2014
Posted: 21st Apr 2014 16:33
Hi, having a little trouble with the rotate command. The issue is I can't get rotatey to work with a variable. For example...

:state=1,plrusingaction=1:setvar=temp99 30,rotatey=temp99,state=0

^which would be like doing rotatey=30.
Now, if I replace rotatey=temp with rotatey=30, it works.

is there a way around this? I need to be able to set the object's rotation with a variable.
Thanks in advance

My Systems:
Alienware M18x R2 - i7-3940QX @3.0GHz, 16GB RAM, 2x GTX680M SLI, 750GB HDD, 256GB SSD
Dell Precision M6500 - i7-720QM @1.6GHz, 12GB RAM, ATI FirePro M7740, 500GB HDD

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