Quote: "yellow's site "
Site is currently down, and will be updated with new webhost as before Alien Compo. ends.
Quote: "yellow's is built into his level editor"
Level editor does have a built in particle system, though it's not the full thing, just generic effects from the particle system.
Currently the particle system is pretty basic, giving you control over all the particle commands(texture particles,velocity,radius,emissions,make particles,etc.)
Not sure when it will be complete though. The problem is, particles are just so dang slow once you get more than 2 of them in at once. I still may continue it's production once they're sped up, or just release what I have open source when I get my new webpage up.(No guareentees on webpage.)
@Froggermon
That's a really good suggustion. It'd be really nice to implement some particle effects into DBP easily. The problem is getting advanced, and efficient effects which take lots of work. Can't guareentee anything on my own particle editor, but I'd really like to add advanced manipulation of particles.
A book? I hate book. Book is stupid.