I went thru the syntax list several times and can't find anything of help. Asking for any help, is there anyway to "link" an entity
(static or dynamic) to an NPC?
Like a character carrying an object, then the script would dissociate the object from the NPC at the right time. My
only other choice is to model the two together then destroy
that one and spawn the two entities separate. Any help would be great, or point me in the right direction
thank you
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