Quote: "i now how to do that already. i just dont know how to add limbs for multiple objects"
This is about the best I can explain multiple limbs for multiple objects:
`MAKE MESHES FOR LIMBS
make object cylinder 1,1
scale object 1,100,1000,100
make mesh from object 1,1 `LIMB 1
zrotate object 1,90
make mesh from object 2,1 `LIMB 2
delete object 1
`MAKE OBJECTS & ADD LIMBS
for n=1 to 20
make object sphere n,2
add limb n,1,1
add limb n,2,2
position object n,rnd(40),0,rnd(40)
color object n,rgb(rnd(255),rnd(255),rnd(255))
next
`POSITION CAMERA & LOOK AROUND
move camera -20:turn camera right 30:color backdrop rgb(rnd(100),rnd(100),rnd(100)):sync on:sync rate 25
do
for n=1 to 20
yrotate object n,object angle y(n)+n
move object n,n*.05
NEXT
control camera using arrowkeys 0,.1,1
sync
loop

666GO†O666
