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DarkBASIC Professional Discussion / Random Island Heightmaps

Author
Message
david w
20
Years of Service
User Offline
Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 12th Jun 2014 01:06
below is a program that will create island heightmaps. You can use these to create random islands.

Most of the code is from a perlin noise function Green Gandalf wrote. I just put in the parts that make the islands

It would be great if anyone wants to expand on this code and make it better.




anyways its here to use

Credit to GG.
Derek Darkly
14
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 13th Jun 2014 21:22
Works great!

This would be ideal for a Zelda Windwaker type game where you sail to different islands. (Probably my second favorite game of all time.)

666GO†O666
david w
20
Years of Service
User Offline
Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 14th Jun 2014 01:11
I was also thinking it could be used for a game for lower end pc's where you can't really load up huge massive landscapes, while still maintaining a lot of good content and graphics.

Small self contained levels.

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