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AppGameKit/AppGameKit Studio Showcase / [iOS/MAC] DuoTris Online

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Message
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 19th Jun 2014 20:55 Edited at: 15th Jul 2014 18:40


DOWNLOAD iOS VERSION
DOWNLOAD MAC VERSION

DuoTris Online is a great puzzle game that use multiplayer mode to create great challenges between players in the net.
You can play it alone and try to beat the highest score, or at least to have a good place in it. Or you can try to win more battles than the other raising the "Online Win" leaderboard playing the 2 players mode.

What are you waiting for?
Challenge your friends and become the best DuoTris player!!

Features :
- Facebook integration
- 1 Player (Score leaderboard)
- 2 Players (Online wins leaderboard)
- Send blocks to the challenger
- 50 levels
- Online Multiplayer challenge

MAC PROMO CODES:
XRERTKTL3WXY
FN4PA67TRRAR
JW73WXFJ4X66
KWN33W46P3P9
XPXHX6R3PMMK
KAX4F9P7F76F
MEYYK63MFK7R
6XML37KP6L4K
69XP4FHR736A
N6NJ7JERPT9K

Long life to Steve!
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 24th Jun 2014 13:52
The iOS Version is in Review and the send me a message that it will take more time.
Bha, i think to test the multiplayer, but usually when they take more time, the app is rejected.

I hate this moments!!

Long life to Steve!
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 25th Jun 2014 13:06
Tetris clones are often jumped on by the tetris company lawyers. I'll be amazed if it passes validation.
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 25th Jun 2014 22:57
Well it was rejected. But they don't wanna say me which part of the game infringe the Tetris copyright.
I sent them the court sentence about Mino VS Tetris, where is really easy to understand that my game don't infringe the copyright.

Anyway they also rejected the app icon, lol, so the bricks are tetris copyright in their mind.
I will continue to send the binary until they get bored and accept it.


The same app was accepted on MAC.
On MAC they accept all in 30 min after the upload, it seems that on MAC nobody develop but me!!

Long life to Steve!
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 26th Jun 2014 13:45
To be fair you probably produce more apps in a week than most people do in a lifetime... I have a feeling you might be more stubborn than the iOS validators too

Good luck!
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 26th Jun 2014 16:30
Ahahah bax!!
Yes in this moment they are reviewing 5 apps of mine ahuahua.

Anyway today they rejected again also my "Brazil World Soccer Cup 2014" with the same reason they rejected DuoTris Online, NO REASON!!!!!

I asked to know which are the things that infringe the copyrights and they didn't answered.

Any time i have this reviewer (June/July/August) none of my apps are accepted, incredible!!!

Long life to Steve!
Chris Tate
DBPro Master
16
Years of Service
User Offline
Joined: 29th Aug 2008
Location: London, England
Posted: 26th Jun 2014 19:04 Edited at: 26th Jun 2014 19:06
H8ter.

It must be your nemesis under disguise. No clear reason for rejection, is a bad reason for rejection.

Naphier
14
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 26th Jun 2014 21:08
According to Apple rounded corners are copyrighted, so it's little surprise they gave you an issue with this! Make the squares hexagons or octagons instead.

xCept
21
Years of Service
User Offline
Joined: 15th Dec 2002
Location:
Posted: 27th Jun 2014 04:15
Gekko, out of curiosity how does your Mac downloads and sales compare to iOS? Would you say it is worth pursuing and paying the extra $100 per year to release on Mac?
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 27th Jun 2014 17:58 Edited at: 27th Jun 2014 17:59
No problems xCept...
Well they are not like the iOS ones, but, sometimes are bigger than iOS ones.

Hmmm, we can say that, if iOS do 100 every day, mac do 20 on pair days (so a day yes, a day nothing).
My earning in MAC comes from slot machines, and utilities.
The games are not downloaded too much.

Anyway, i'm studying a way to insert advertise in the MAC apps, because i have much downloads, but not much in app purchase.
The only good thing on MAC is i'm alone to develop, as they process to app store the app i upload after 30 min!!!
So all my apps are top 10 in all the nations

I also interrupted my iAD monthly investing because they changed it to CPM/CPC and the BID now is too high.

Now you spend 500$ for an app, and you do 100000 visualizations (100 taps/20 download) against the old method i used for 8 months, where i invested 1000$/month for 12M visualizations and 12000 download (apps always on top in the nation i done the advertise).

Bha, in the end, i think Apple moves the Store as they want.
I can't believe i earn the same all days, and i do the same downloads all days (with a 5/10 download error margin). It's impossible!!

Long life to Steve!
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 13th Jul 2014 01:03
Finally DuoTris Online is available for iOS too!!!
Enjoy!!!

Long life to Steve!
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 14th Jul 2014 15:56
Congrats

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