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FPSC Classic Product Chat / Dynamic skybox?

Author
Message
Comby
15
Years of Service
User Offline
Joined: 24th May 2010
Location:
Posted: 20th Jun 2014 19:01
If I remember correctly, in V1.17 beta it was possible to add some kind of dynamic skybox and I wonder if that is still possible in V1.20 beta as I'm trying to make a WW2 game and i would really like to have some planes flying overhead the player, maybe with some searchlights and anti-aircraft fire going around in the sky...

Any hints?
ncmako
13
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 24th Jun 2014 18:34
Hi Comby
"Dynamic skybox" Are you referring to "skyscroll" by chance?
Used for moving clouds. As far as flying planes go, yes it can be done with some scripting work. The objects have to be made a character and then follow waypoints when triggered might be best
way to go? As for the "anti-aircraft fire" a simple decal explosion
(timed/triggered script) is easy enough.
best

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