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FPSC Classic Scripts / Stay at each waypoint

Author
Message
xren4ig
7
Years of Service
User Offline
Joined: 4th Mar 2012
Location:
Posted: 23rd Jun 2014 11:45
How to make the character to stop at every waypoint at a certain time?
I have a script
Corno_1
8
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 23rd Jun 2014 12:49
You not even try it. Come again if you done some work....

Usefull commands:
etimergreater="milliseconds":....(check if timer is equal to "miliseconds")
etimerstart (start an timer)

All you need!

Games make the world better
xren4ig
7
Years of Service
User Offline
Joined: 4th Mar 2012
Location:
Posted: 23rd Jun 2014 12:54
Corno_1,I tried in different ways, I did not get
xren4ig
7
Years of Service
User Offline
Joined: 4th Mar 2012
Location:
Posted: 22nd Jul 2014 10:06
please, help with the script
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 13th Sep 2014 16:45
Hi

I made an appear and patrol script. Maybe it is helpfull for you:



Snake675

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i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
xren4ig
7
Years of Service
User Offline
Joined: 4th Mar 2012
Location:
Posted: 14th Sep 2014 19:53
Snake675, what in main?
Snake675
FPSC Reloaded TGC Backer
7
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 14th Sep 2014 21:15
Thats up to you. Just try it by putting a stock NPC into the level and replace the appear script by above one. This should work allready.

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3

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