Diversion is a turn based, tile placing strategy game about bad traffic management.
Four players compete to route as many roads and drive as many cars to their side of the board.
Available on Google Play now!
Features
Multiplayer - the game will be able to host up to four players, on separate devices, over a LAN.
High-score - the game will include a local and global high-score table.
Expansion packs
I also intent to include expansion packs, such as road-works, traffic lights, bigger play areas, etc. will be available for purchase through the game.
Here are some WIP screenies.
The game is built in AppGameKit v108 Tier 1.
Change log:
6 [2014.08.20]
3 expansion packs added:
i - enables Traffic Lights to be placed on junctions.
ii - enables road works to block junctions.
iii - enables the map size to be customised up to 15x15.
added ability to spend points to switch off adverts for 24 hrs.
added flag to stop tutorial text appearing every game.
many bugs fixed.
5 [2014.07.27]
made direction arrows bigger.
added small tutorial text.
fixed Facebook name not being used by game.
fixed bug when no cars are possible.
changed player scoring images.
added credits.
prevented blank names.
added win ratio.
added Facebook Post to Wall with achievements.
4 [2014.07.21]
fixed Facebook login
adjusted how AI place tiles
fixed diversion tile not working at edge of map
made scoring cars change to the correct direction
changed how arrows are shown
3 [2014.07.19]
changed start tile graphic
added prompt at the start of the active player's turn
added player name
added alternative adverts
fixed multiplayer bug with AI players
start of settings menu added
added method to record user stats
2 [2014.07.15]
fixed how AI see diversions
improved car interaction
fixed multiplayer bug with starting tile
fixed moving cars onto brown tiles
changed how cars are scored.