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PLRCURRENTWEAPON=X or PLRCURRENTWEAPON=Path
Description: Is true if the player’s current weapon is from weapon slot X or is
the named path.
Range: X = Any number up to the maximum number of weapon slots.
Path = Path to weapon
Description: This is true if the player fires their weapon. Changing weapon
resets this condition.
Description: This forces the player to force one of 11 actions as described
Range: X = 1 – Fires current weapon,
X = 2 – Zooms current weapon,
X = 3 – Reloads current weapon,
X = 4 – Crouches player,
X = 5 – Jumps players,
X = 6 – Peeks player left,
X = 7 – Peeks player rights,
X = 8 – Forces “Use” key,
X = 9 – Forces left mouse click,
X = 10 - Forces right mouse click,
X = 11 – Jams current weapon of player.
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