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Geek Culture / Jet 3d the best

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Come help me!!
21
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Joined: 25th Oct 2003
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Posted: 3rd Dec 2003 21:37
Check out Jet3d engine which is open source that uses vc++....
it is easier and convinent............
JET3D KI JAI!

jitz
TKF15H
21
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 3rd Dec 2003 21:51
hmm... A link would be nice. Never heard of it...
Time to go googleing...

Morfy's Law - Enythink thet ken go rong willll.
Cole's Law - Thinly sliced cabbage.
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 3rd Dec 2003 22:47 Edited at: 3rd Dec 2003 22:52
Its not the best - like WildTangent : Its a pain.


Mirrors are more fun than television. Well, that was fun, in a not-so-fun sort of way...
KNau
21
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Joined: 25th Nov 2002
Location: Canada
Posted: 4th Dec 2003 01:50
Isn't Jet just the latest incarnation of the Genesis engine?

http://www.canceriannewmedia.com
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 4th Dec 2003 10:05
yup


Mirrors are more fun than television. Well, that was fun, in a not-so-fun sort of way...
Come help me!!
21
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Joined: 25th Oct 2003
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Posted: 5th Dec 2003 21:21
it is open source!!!!!!!!!!!!!!!!!!!

Check [href]www.truevision3d.com it will show u the power of open source.................
A better jet3d engine is to be released on Jan/feb 2004..... it is to be as powerful as UT 2 engine......
Well True Vision 3d is upto UT 2 Engine right now itself!

jitz
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 5th Dec 2003 21:44 Edited at: 5th Dec 2003 21:45
If I remember correctly Truevision can only really be used with VB... Either way, its not much cop.


Mirrors are more fun than television. Well, that was fun, in a not-so-fun sort of way...
Come help me!!
21
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Joined: 25th Oct 2003
Location:
Posted: 7th Dec 2003 19:56
who told have u tried it?
i am doin it right now an see the product i have got with a few days....
it will be submitted...........

jitz
TKF15H
21
Years of Service
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Joined: 20th Jul 2003
Location: Rio de Janeiro
Posted: 7th Dec 2003 20:07
I checked your link... Acording to what I saw, it's not opensource or even free. Actually, it's free, but with a watermark. Unless ofcourse, you pay a bunch of money...

Morfy's Law - Enythink thet ken go rong willll.
Cole's Law - Thinly sliced cabbage.
OSX Using Happy Dude
21
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Joined: 21st Aug 2003
Location: At home
Posted: 7th Dec 2003 21:27
Quote: "who told have u tried it?"

A while ago, yes.


Mirrors are more fun than television. Well, that was fun, in a not-so-fun sort of way...
Andy Igoe
22
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 8th Dec 2003 01:15
How would you guys rate the Ogre by comparison?


God created the world in 7 days, but we're still waiting for the patch.
MushroomHead
22
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 8th Dec 2003 01:20 Edited at: 8th Dec 2003 01:30
> How would you guys rate the Ogre by comparison?

Ok engine but crap docs ... docs are generated directly from source using doxygen. It's totally object oriented which means it's over complicated (stark contrast to those who claim OO programming simplifies development).
MikeS
Retired Moderator
21
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Joined: 2nd Dec 2002
Location: United States
Posted: 8th Dec 2003 02:34
From what I've seen, OGRE is doing some amazing things for being open-source. Very powerful, why not download some of the tech demos?

http://ogre.sourceforge.net/modules.php?op=modload&name=Downloads&file=index&req=viewdownload&cid=2
(The second one)

Ended up playing with the water demo for a good hour over the last few weeks. Personally, I havn't used it much, but it's very interesting. A commercial game has already popped up from it.
---------------------------------------------

I wasn't too impressed with Jet 3D. It looks alright, but if you're already working with one engine,(Me darkbasic Pro) it doesn't jump to me to come and start working with it.

Or maybe I was mistaken and you meant this "Jet" engine
http://www.auran.com/jet/overview.htm

---------------------------------------------
Could go on and on about all the wonderful engines around, and spend hours arguing which to chose from, but in the end it comes down to...

-What sort of games you want to make?
-How much time you have?
-Your skills and resources
-Support for the engine
-Pricing
-Is their something better that does the same thing?

To be honost, I'll let you all in on a little secret. I'm currently building my own engine, and it's not easy at all.

But...

Building your own engine gives you exactly what you want and is designed for your perfect prefrences. I wouldn't get to excited though, 3-5 years time, and maybe people will be arguing why my engine is best.

Well, that's why for now, I spend the majority of time with DBP.

-Most Powerful Basic Engine around.(Except possibly VB)
-Flexible
-Royalty Free
-Easy
-Can pop an Alpha out in a week
-Plenty of room to grow on
-Only $100(Even less since I've purchased)

Well, there's my big long post about why I'm a DB'er, hope this doesn't hurt the 18.8k'ers (lol, j/k)



A book? I hate book. Book is stupid.
Mattman
21
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 8th Dec 2003 03:18
How is Curvedbasic coming along yellow?

I am mischeivious
RoooooOoooooKoooooKoooooRoooooOoooooKoooooKooooo!
MikeS
Retired Moderator
21
Years of Service
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Joined: 2nd Dec 2002
Location: United States
Posted: 9th Dec 2003 00:54
Quote: "3-5 years"


Hope that clears things up.



To be less broad, I'm currently working on just implementing basic math functions. +,-,*,/. Also working 2D text display commands.



A book? I hate book. Book is stupid.
Mattman
21
Years of Service
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 9th Dec 2003 01:03
Best of luck to ya

I am mischeivious
RoooooOoooooKoooooKoooooRoooooOoooooKoooooKooooo!

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