*hugs*

BlackFox

Thank you. I will redo all this tomorrow as

your way is far superior than what I finally came up with to do it internally for better control.

I used a really old script I think came with the FPSC DVD i got in 2011 when I purchased it.

Then mangled it with 2 crates and a zombie.

zombie appear script. the old 2011 reinvented

;Created by Wraith Staff
;This is a talking script that gives you a choice in what you say.
;When you walk away and come back the text resets.
;Can be used with multiple talking NPCs with slight changes.
;Two choices are safe, but pick the wrong one and you die!
;Header
desc = Multiple choice conversations
;Triggers
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\1a.png,hudname=talk1,hudhide=1,hudmake=display
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\2a.png,hudname=talk2,hudhide=1,hudmake=display
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\3a.png,hudname=talk3,hudhide=1,hudmake=display
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\4a.png,hudname=talk4,hudhide=1,hudmake=display
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\5a.png,hudname=talk5,hudhide=1,hudmake=display
:state=0:plrdistwithin=60,hudreset,hudx=50,hudy=50,hudimagefine=gamecore\huds\demo\6a.png,hudname=talk6,hudhide=1,hudmake=display,state=10
;What's your favorite Armour?
:state=10,plrdistwithin=60:rotatetoplr
:state=10,plrdistwithin=60:rotatetoplr,hudshow=talk1,hudfadeout=talk1
:state=10,plrdistfurther=60:hudhide=talk1,state=10
:state=10,plrusingaction=1:etimerstart,state=15
:state=15,etimergreater=300:state=20
;:state=15,etimergreater=500:state=20 testing etimer
;Choices
:state=20,plrdistwithin=60:rotatetoplr,hudshow=talk2,hudfadeout=talk2
:state=20,plrdistfurther=60:hudhide=talk2,state=10
:state=20,scancodekeypressed=79:etimerstart,state=25
:state=20,scancodekeypressed=80:etimerstart,state=26
:state=20,scancodekeypressed=81:etimerstart,state=27
:state=25,etimergreater=500:state=30
:state=26,etimergreater=500:state=40
:state=27,etimergreater=500:state=50
;armour1...
:state=30:activateifused=1
:state=30,plrdistwithin=60:rotatetoplr,hudshow=talk3,hudfadeout=talk3
;:state=30:activateifused=crate
:state=30:plrdistfurther=60:hudhide=talk3
;,state=10
:state=30,plrusingaction=1:etimerstart,state=35
:state=35,etimergreater=500:state=60
;armour2...
:state=40:runfpidefault=1
:state=40,plrdistwithin=60:rotatetoplr,hudshow=talk4,hudfadeout=talk4
;:state=40:activateifused=crate08
:state=40:plrdistfurther=60:hudhide=talk4
;,state=10
:state=40,plrusingaction=1:etimerstart,state=45
:state=45,etimergreater=500:state=60
;I'm a Tough Guy no Armour.. DEATH!
:state=50,plrdistwithin=60:rotatetoplr,hudshow=talk5,hudfadeout=talk5
:state=50,plrdistfurther=60:hudhide=talk5,state=10
:state=50,plrusingaction=1:etimerstart,state=55
:state=55,etimergreater=500:plraddhealth=-300
;I'm leaving now!
:state=60:destroy
;:state=60,plrdistwithin=60:rotatetoplr,hudshow=talk6,hudfadeout=talk6
;:state=60,plrdistfurther=60:hudhide=talk6,state=10
;:state=60,plrusingaction=1:etimerstart,state=65
;:state=65,etimergreater=500:state=2
;:state=2,plrdistfurther=60:state=90
;:state=90:destroy
;End of Script

the main is runfpidefault=1 Ricks armour script that runs if they choose 100 armour+2 regen

the crate is called with the activateifused and runs armour+1 regen,

I had to come up with something to burn 3 dvd's with the game. Now I will redo with your advice.. tomorrow with a new brain that is working,,

Oh yea. pick the tough guy option and you die..