Quote: "Is there a simple way of doing something similar in DBPro?
I vaguely recall doing something similar with Basic on the old Atari XL . I think you just change a pointer to a colour lookup table - but I might be thinking of font tables not palettes."
It would be possible (well, kind of a hack as opposed to real support for it) through shaders and a custom image format, but existing image formats are pretty much just 2D RGB arrays. You'd have to make an image format that referenced an index in a palette table instead of the pixel's colour, then just send over the palette to the pixel shader and set the colours of the image there.
"Giraffe is soft, Gorilla is hard." - Phaelax