Quote: "I find the concept of pushing each other the best since that will in almost every case result in a gap"
For all I know that's what other developers do also.
However... I don't think it would look very realistic in certain cases. For example, if 2 tanks collided in the real world, one certainly wouldn't just slide the other one out of the way. Not as if they were on ice, anyway.
Real crowds usually involve a lot of strafing motions and turning this way and that, no? I love playing Skyrim, but hate it when my character gets pushed and it looks like he's on ice. They could have made him stagger at least!
Anyway, to each his own. I'm just glad to see people making games. There aren't enough fun demos, etc. to play lately!

666GO†O666
