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AppGameKit Classic Chat / Tier 2 iOS project from 108.12 to 108.24 errors

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Message
gsdblack
12
Years of Service
User Offline
Joined: 6th Dec 2011
Location:
Posted: 31st Aug 2014 02:12
If you are posting an issue, please provide the following information:
1. The AppGameKit version you are using
Latest - 108.24
2. Are you working in Tier 1 or Tier 2
Tier 2
3. If in Tier 2, where did you get the template you are using
From the windows installer
4. If in Tier 1 and the issue is with the Player, where did you get the Player?
N/A
5. Any code that might be relevant to the issue.
N/A

I was working on with the 108.12 AppGameKit version. I stopped game dev for a few months and picked back up with the 108.24 version. I tried to open my old project with the new AGK.When I run my project i get a 3dMath.h file not found. I added the new include folder which fixed that error.

Now I'm getting a xcode cast from pointer to smaller int error within EAGLView.m. Could this be because of the changes/updates from 108.12 to 108.24?

Has anyone ran into these issues?

Heres the functions causing the error.
Quote: "
for ( UITouch *pTouch in touches )
{
CGPoint location = [ pTouch locationInView: self ];
//NSLog( @"Touch Pressed ID: %p, X: %f, Y: %f", pTouch, location.x, location.y );
agk::TouchPressed( (UINT) pTouch, location.x, location.y );
}
"
xGEKKOx
AGK Master
15
Years of Service
User Offline
Joined: 7th Dec 2008
Location: Italy
Posted: 31st Aug 2014 03:48
You mean in iOS/MAC?

Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 31st Aug 2014 17:20
Quote: "I'm getting a xcode cast from pointer to smaller int error "


It looks like you might be compiling in 64 bit mode, currently we only support 32 bit.
gsdblack
12
Years of Service
User Offline
Joined: 6th Dec 2011
Location:
Posted: 1st Sep 2014 18:03
This project is for the iOS.

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