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FPSC Classic Product Chat / Background Music Looping

Author
Message
ncmako
13
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 4th Sep 2014 04:18
I never really noticed until recently that when my background music file finishes playing there seems to be a delay of about 20-30 seconds (maybe more) before looping/starting again.
I realized it's doing what it is supposed to do, but feels
just not right when using ambient music. There's that lull of
total quiet, then starts again
Has anyone else noticed this and/or worked around this?
thanks
best

My games never have bugs. They just develop random features..
ncmako
13
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 5th Sep 2014 15:59
After some testing, found the root of my problem to be the file format I used. Using .ogg files causes this problem, but .wav
files seem not to, they repeat almost instantly.
Is there another format fpsc can use? I don't think there is

My games never have bugs. They just develop random features..

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