Hi
I'm having a problem with SetSpritePhysicsImpulse. What i'm trying to do is, move a space ship round the screen using percentage system.
The ship is moved via SetSpritePhysicsImpulse command and this works fine, but the problem i'm having is that I want to wrap the ship round the screen. So if it goes off the top it will appear at the bottom, or if it goes off the right it will appear on the left and vice versa.
The problem is when I reset the ship position the impulse power is lost and I have no way to find out how much power was left as the ship left the screen.
Wow this sounds long winded lol.
Basic = asteroids(atari 2600) type game where using SetSpritePhysicsImpulse to power ship.
Many thanks
Scotty