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aviles22
10
Years of Service
User Offline
Joined: 1st Dec 2013
Location: New Jersey, USA
Posted: 3rd Oct 2014 01:38
I have an obj 3d model of a skybox with 5 images. How can I load this in AppGameKit?
SoftMotion3D
AGK Developer
19
Years of Service
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Oct 2014 03:10
did you get the first person camera to function the way you wanted? i posted an example in that thread for using touchscreen.

regarding the new question....is it possible to load 5 seperate models or you will need to texture the skybox with 1 image only.

aviles22
10
Years of Service
User Offline
Joined: 1st Dec 2013
Location: New Jersey, USA
Posted: 3rd Oct 2014 03:47
Quote: "did you get the first person camera to function the way you wanted?"


Yes and thank you! Just had a couple problems but I'm working on it. Your code uses a generated landscape with different heights so its kind of hard to rip it up and understand what your actually doing.

Quote: "regarding the new question....is it possible to load 5 seperate models or you will need to texture the skybox with 1 image only."


Will five separate planes work textured individually then positioning them to form the Skybox?
SoftMotion3D
AGK Developer
19
Years of Service
User Offline
Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 3rd Oct 2014 03:55 Edited at: 3rd Oct 2014 03:56
Quote: "Yes and thank you! Just had a couple problems but I'm working on it. Your code uses a generated landscape with different heights so its kind of hard to rip it up and understand what your actually doing."

ignore the matrix stuff.... i just used it to generate some landscape to try the camera commands with.

also the 3d collision in agk is really good! fyi..


to answer the question above... yes that is the easiest way to do it.

Markus
Valued Member
20
Years of Service
User Offline
Joined: 10th Apr 2004
Location: Germany
Posted: 3rd Oct 2014 11:10
or u use 1 texture for all planes , set uv(xy) texture coords correct
in 3d editor,then u can load in agk direct.

AGK 108 (B)19 + AppGameKit V2 Alpha .. : Windows 8.1 Pro 64 Bit : AMD Radeon R7 265

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