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AppGameKit Classic Chat / Bug in AGK v2 Beta 7.1

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Henry2
10
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Joined: 6th Oct 2014
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Posted: 6th Oct 2014 12:43
Hello,

When I export an IPA of my app from the latest alpha, with a target of IOS 8, it runs but there are instances where the app crashes. This does not occur in AppGameKit 108.xx

I realise it is in the alpha stage but I thought that nonetheless it would be worth reporting.

Thanks
Impetus73
13
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Joined: 28th Aug 2011
Location: Volda, Norway
Posted: 6th Oct 2014 21:20
Do you have some code that produce the crash? If not, there is nothing they can do to even look at it.

If you can send the app source files to the AppGameKit team, they can try to find the cause. They will treat the files confidential, and delete all after investigating the files. Any error they can correct now, is one error less for all of us later

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
Henry2
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Posted: 6th Oct 2014 22:04
There is a likelihood in my case of the code being intercepted, so I think I had better not.
Impetus73
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Location: Volda, Norway
Posted: 6th Oct 2014 23:12 Edited at: 6th Oct 2014 23:19
Then at least cut it down, until there is a small chunk of code that produce the error. If you can not prove an error, there is no error... I'm just stating the facts. There is no point in talking about errors that can not be reproduced.

If the AppGameKit team wanted your source code for their potentiality diabolic plan to take over the world, they would not have to have it sent to them. They could simply in their evil cunning, make a function in the compiler, that automatically uploads the source files to their dark server... Not trusting AppGameKit with your code, and still trusting their system with your code is not logical. But I respect your caution

I guess you mean that your internet connection is tapped, and the file will get intercepted during transfer? If that's the case, you should really do something about that.

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
Henry2
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Posted: 7th Oct 2014 00:20
It is rather difficult to stop the interception under the circumstances, as there have been some fairly powerful parties involved. I have been advised by my lawyer not to send the code.

The bug, which is the game suddenly stopping, does not occur under windows or seemingly under android. It would appear likely therefore that there is a bug in the compiler itself rather than my code.
SoftMotion3D
AGK Developer
19
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 7th Oct 2014 03:28 Edited at: 7th Oct 2014 03:29
Quote: "It is rather difficult to stop the interception under the circumstances, as there have been some fairly powerful parties involved. I have been advised by my lawyer not to send the code."


good lord...lol! just cause you say theres a bug.... doesnt mean anything...it could just be your code. just thinking out loud....

xCept
21
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Posted: 7th Oct 2014 06:41 Edited at: 7th Oct 2014 06:43
I'm not sure how you expect TGC to pinpoint a possible bug if you do not give them anything to replicate the issue. A lot has changed between v1.08 and v2.

My suggestion: Create a new project, very simple (i.e., 'Hello World'), export and run it multiple times to see if crashing persists. If it doesn't, go back to your main app and begin commenting out one section at a time where possible and keep testing to see if you can better pinpoint the culprit.

To add, you may also be able to get the crash logs from your iOS device via Xcode/iTunes and can post these for further analysis by TGC.
baxslash
Valued Member
Bronze Codemaster
17
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Location: Duffield
Posted: 7th Oct 2014 10:38
Henry2, I am amazed that you bothered to consult a lawyer over this. If it's a matter of national security I would use a more stable version. If I were you I would just use V108.xx for now and build in Xcode for iOS.
Henry2
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Posted: 7th Oct 2014 10:39
ah now that's a good idea
BatVink
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Location: Gods own County, UK
Posted: 7th Oct 2014 11:01
If you're making something so covert, why are you making it in an interpreted language?

If there is a security issue, you'd better stop testing too as it broadcasts your app. Best not to post about it on a public forum either.

Henry2
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Posted: 7th Oct 2014 11:37
For the record, I do not think that anyone from thegamecreator is after my code. And I do not recall mentioning national security.

I felt that it would be worth reporting that there are issues to do with stability with the alpha version of App Game Kit and IOS. I shall however see what the problem is in Xcode later today.
JimHawkins
15
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Location: Hull - UK
Posted: 7th Oct 2014 15:16
It's pointless posting bug reports if you can't post example code, or at least clearly describe the problem. We can't help with no information.

-- Jim - When is there going to be a release?
BatVink
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Location: Gods own County, UK
Posted: 7th Oct 2014 15:39
Quote: "For the record, I do not think that anyone from thegamecreator is after my code. And I do not recall mentioning national security."


No, but you did say...

Quote: "There is a likelihood in my case of the code being intercepted, so I think I had better not.

It is rather difficult to stop the interception under the circumstances, as there have been some fairly powerful parties involved. I have been advised by my lawyer not to send the code."


This seems to imply that some fairly powerful parties are hacking your internet connection and stealing any data that leaves your house. If it's difficult to stop this illegal activity then you musn't be able to involve the police or Europol and they must be covering their tracks very well, and if you are paying a lawyer to advise on sending source code for an AppGameKit app, then there's something big going down here.

Can you understand why we are all intrigued???

Henry2
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Posted: 7th Oct 2014 16:05
Oh yes indeed I see what you mean now.

I can't really say too much unfortunately, although what has occurred would make a good film.

Will post a bug report later today from Xcode, once I set it up.
Henry2
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Posted: 7th Oct 2014 18:06


And here is the crash report. Seems to be a problem with thread 0
Henry2
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Posted: 7th Oct 2014 18:11
I forgot to say that I am running IOS 8.1 and AppGameKit v2 alpha 7.1 as well as OSX Yosemite
Paul Johnston
TGC Developer
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Location: United Kingdom
Posted: 7th Oct 2014 18:29
Ok, it looks like a problem with 64bit code on iOS. Does this crash happen with the example projects that come with AppGameKit or just your project?
Henry2
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Posted: 7th Oct 2014 18:48
Wow that's impressively quick. Just my app. It's an IPAD retina as well. What would you suggest in order to fix it?
Henry2
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Posted: 7th Oct 2014 19:44
I should probably doublecheck the other projects just to make sure but it does not appear to have occurred before
Henry2
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Posted: 7th Oct 2014 20:12
It looks like it happens with other examples
Henry2
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Posted: 7th Oct 2014 22:09
[codeIncident Identifier: C32E5FF2-A01F-4127-8756-A5E78D20B95F
CrashReporter Key: a4bacd652dd90df4e0ccae7ac219d9058ea3c8da
Hardware Model: iPad4,1
Process: testing [258]
Path: /private/var/mobile/Containers/Bundle/Application/B8072158-E721-4313-BC8A-AF4654ECD007/testing.app/testing
Identifier: com.fred.testing
Version: 1.0.0 (1.0.0)
Code Type: ARM-64 (Native)
Parent Process: launchd [1]

Date/Time: 2014-10-07 20:45:36.441 +0200
Launch Time: 2014-10-07 20:37:18.439 +0200
OS Version: iOS 8.1 (12B407)
Report Version: 105

Exception Type: EXC_RESOURCE
Exception Subtype: WAKEUPS
Exception Message: (Limit 150/sec) Observed 227/sec over 300 secs
Triggered by Thread: 0

Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Attributed:
0 testing 0x000000010028ef1c 0x1000e4000 + 1748764
1 testing 0x00000001002544f4 0x1000e4000 + 1508596
2 testing 0x00000001000f0564 0x1000e4000 + 50532
3 testing 0x0000000100102564 0x1000e4000 + 124260
4 testing 0x0000000100101460 0x1000e4000 + 119904
5 QuartzCore 0x000000018c1e927c 0x18c18c000 + 381564
6 QuartzCore 0x000000018c1e9114 0x18c18c000 + 381204
7 IOKit 0x00000001891e18cc 0x1891dc000 + 22732
8 CoreFoundation 0x0000000188038cdc 0x187f70000 + 822492
9 CoreFoundation 0x000000018804d8f8 0x187f70000 + 907512
10 CoreFoundation 0x000000018804d858 0x187f70000 + 907352
11 CoreFoundation 0x000000018804b7d8 0x187f70000 + 899032
12 CoreFoundation 0x0000000187f791f0 CFRunLoopRunSpecific + 392
13 GraphicsServices 0x00000001910cb5a0 0x1910c0000 + 46496
14 UIKit 0x000000018c8aa780 0x18c834000 + 485248
15 testing 0x00000001000e9b3c 0x1000e4000 + 23356
16 libdyld.dylib 0x0000000199106a04 0x199104000 + 10756

Thread 1 name: Dispatch queue: com.apple.libdispatch-manager
Thread 1:
0 libsystem_kernel.dylib 0x0000000199204c94 kevent64 + 8
1 libdispatch.dylib 0x00000001990ec97c _dispatch_mgr_invoke + 272
2 libdispatch.dylib 0x00000001990df3b0 _dispatch_mgr_thread + 48

Thread 2:
0 libsystem_kernel.dylib 0x000000019921f078 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001992bafe0 _pthread_cond_wait + 620
2 Foundation 0x0000000188ed3cbc -[NSCondition wait] + 244
3 testing 0x00000001002b82d8 0x1000e4000 + 1917656
4 testing 0x000000010022feb8 0x1000e4000 + 1359544
5 Foundation 0x0000000188f65c08 __NSThread__main__ + 1068
6 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
7 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
8 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 3:
0 libsystem_kernel.dylib 0x000000019921f078 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001992bafe0 _pthread_cond_wait + 620
2 Foundation 0x0000000188ed3cbc -[NSCondition wait] + 244
3 testing 0x00000001002b82d8 0x1000e4000 + 1917656
4 testing 0x000000010022feb8 0x1000e4000 + 1359544
5 Foundation 0x0000000188f65c08 __NSThread__main__ + 1068
6 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
7 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
8 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 4 name: AURemoteIO::IOThread
Thread 4:
0 libsystem_kernel.dylib 0x0000000199204e7c mach_msg_trap + 8
1 libsystem_kernel.dylib 0x0000000199204cf4 mach_msg + 68
2 AudioToolbox 0x000000018768d7b8 AURemoteIO::IOThread::Run() + 112
3 AudioToolbox 0x0000000187690f9c AURemoteIO::IOThread::Entry(void*) + 8
4 AudioToolbox 0x00000001875b0dd8 CAPThread::Entry(CAPThread*) + 140
5 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
6 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
7 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 5:
0 libsystem_kernel.dylib 0x0000000199204e7c mach_msg_trap + 8
1 libsystem_kernel.dylib 0x0000000199204cf4 mach_msg + 68
2 CoreFoundation 0x000000018804d5c8 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x000000018804b51c __CFRunLoopRun + 936
4 CoreFoundation 0x0000000187f791f0 CFRunLoopRunSpecific + 392
5 CoreFoundation 0x0000000187fcb2a8 CFRunLoopRun + 108
6 CoreMotion 0x00000001889729d4 0x188930000 + 272852
7 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
8 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
9 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 6:
0 libsystem_kernel.dylib 0x000000019921f078 __psynch_cvwait + 8
1 libsystem_pthread.dylib 0x00000001992bafe0 _pthread_cond_wait + 620
2 Foundation 0x0000000188ed3cbc -[NSCondition wait] + 244
3 testing 0x0000000100227a54 0x1000e4000 + 1325652
4 testing 0x000000010022feb8 0x1000e4000 + 1359544
5 Foundation 0x0000000188f65c08 __NSThread__main__ + 1068
6 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
7 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
8 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 7 name: com.apple.coreaudio.AQClient
Thread 7:
0 libsystem_kernel.dylib 0x0000000199204e7c mach_msg_trap + 8
1 libsystem_kernel.dylib 0x0000000199204cf4 mach_msg + 68
2 CoreFoundation 0x000000018804d5c8 __CFRunLoopServiceMachPort + 196
3 CoreFoundation 0x000000018804b51c __CFRunLoopRun + 936
4 CoreFoundation 0x0000000187f791f0 CFRunLoopRunSpecific + 392
5 AudioToolbox 0x00000001875bf038 GenericRunLoopThread::Entry(void*) + 160
6 AudioToolbox 0x00000001875b0dd8 CAPThread::Entry(CAPThread*) + 140
7 libsystem_pthread.dylib 0x00000001992bbe7c _pthread_body + 160
8 libsystem_pthread.dylib 0x00000001992bbdd8 _pthread_start + 156
9 libsystem_pthread.dylib 0x00000001992b8fac thread_start + 0

Thread 8:
0 libsystem_kernel.dylib 0x000000019921fc78 __workq_kernreturn + 8
1 libsystem_pthread.dylib 0x00000001992b9390 _pthread_wqthread + 988
2 libsystem_pthread.dylib 0x00000001992b8fa4 start_wqthread + 0

Thread 0 crashed with ARM Thread State (64-bit):
x0: 0x000000017443c320 x1: 0x000000015e563500 x2: 0x0000000000000008 x3: 0x0000000199259a74
x4: 0x000000016fd19010 x5: 0x0000000000000010 x6: 0x0000000000000000 x7: 0x0000000000000000
x8: 0x0000000000000001 x9: 0x0000000000000000 x10: 0x0000000100518800 x11: 0x00000000005d10fa
x12: 0x000000017443e9b8 x13: 0x000000015e560000 x14: 0x0000000000003fff x15: 0x0000000000003fff
x16: 0x00000001992b1a50 x17: 0x000000015e62db21 x18: 0x0000000000000000 x19: 0x00000001004a5028
x20: 0x000000015e563500 x21: 0x0000000174434a00 x22: 0x0000000000061a70 x23: 0x00000000000ef9f9
x24: 0x0000000000009f1e x25: 0x0000000000000014 x26: 0x00000001000fef84 x27: 0x00000001741a7fe8
x28: 0x0000000174018018 fp: 0x000000016fd190e0 lr: 0x00000001002544f8
sp: 0x000000016fd190c0 pc: 0x000000010028ef1c cpsr: 0x60000000

Bad magic 0x88038CE0
Microstackshots: 1 (from 1970-01-01 01:03:20 +0100 to 1970-01-01 01:03:20 +0100)
1 ??? [0x16fd19a70]
1 QuartzCore 0x18c18c000 + 381208 [0x18c1e9118]
1 ??? [0x16fd199e0]
1 QuartzCore 0x18c18c000 + 381568 [0x18c1e9280]
1 ??? [0x16fd199b0]
1 testing 0x1000e4000 + 119908 [0x100101464]
1 ??? [0x16fd19980]
1 testing 0x1000e4000 + 124264 [0x100102568]
1 ??? [0x16fd192f0]
1 testing 0x1000e4000 + 106932 [0x1000fe1b4]
1 ??? [0x16fd19100]
1 testing 0x1000e4000 + 1470560 [0x10024b060]
1 ??? [0x16fd190c0]
1 Foundation 0x188e70000 + 1003764 [0x188f650f4]
1 ??? [0x16fd19050]
1 libsystem_c.dylib 0x199134000 + 55600 [0x199141930]
1 ??? [0x16fd19020]
1 libsystem_kernel.dylib 0x199204000 + 111984 [0x19921f570]
*1 ??? [0xffffff800203c220]

Binary Images:
0x1000e4000 - 0x1003d3fff testing arm64 <bcc3edfe67203ba68da6b59c58476dd1> /var/mobile/Containers/Bundle/Application/B8072158-E721-4313-BC8A-AF4654ECD007/testing.app/testing
0x1200c4000 - 0x1200ebfff dyld arm64 <f958ba064181388a9658f927da42e9e7> /usr/lib/dyld
0x1867c0000 - 0x186857fff AGXGLDriver arm64 <6a0f9de9138a3d5b810ef038e96ee628> /System/Library/Extensions/AGXGLDriver.bundle/AGXGLDriver
0x186870000 - 0x186a03fff AVFoundation arm64 <0c542593e3613f82b7e860cb5beeeed6> /System/Library/Frameworks/AVFoundation.framework/AVFoundation
0x186a04000 - 0x186a68fff libAVFAudio.dylib arm64 <c9d296cb28c73570aaf8355b05f1adee> /System/Library/Frameworks/AVFoundation.framework/libAVFAudio.dylib
0x186aac000 - 0x186aacfff Accelerate arm64 <e9ba7838f51634a7b59ed392be50e86f> /System/Library/Frameworks/Accelerate.framework/Accelerate
0x186ab0000 - 0x186ac2fff libCGInterfaces.dylib arm64 <f8cf1f50c41c39abbd9cb09195b4b418> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/Libraries/libCGInterfaces.dylib
0x186ac4000 - 0x186ce3fff vImage arm64 <da44067fc79931c7aef1b7e88bf82a83> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/vImage
0x186ce4000 - 0x186d8bfff libBLAS.dylib arm64 <e5276e7784ef34a4baca480264978ea0> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libBLAS.dylib
0x186d8c000 - 0x187106fff libLAPACK.dylib arm64 <165b05f9f75736d5ae8f5f39293bd6e7> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLAPACK.dylib
0x187108000 - 0x18711dfff libLinearAlgebra.dylib arm64 <5574ec3bd4e537e1b662d38a63aec58b> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libLinearAlgebra.dylib
0x187120000 - 0x187188fff libvDSP.dylib arm64 <004f5668574139bc906c5fa4fdced3b1> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvDSP.dylib
0x18718c000 - 0x1871affff libvMisc.dylib arm64 <5f3faba4a40930d5b5383244de9d9749> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/libvMisc.dylib
0x1871b0000 - 0x1871b0fff vecLib arm64 <211d7711a6e93fe8ae6d6b42585cad2d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vecLib
0x1871b4000 - 0x1871e2fff Accounts arm64 <ed248dc14d9c38feb7a61bdd532db9cc> /System/Library/Frameworks/Accounts.framework/Accounts
0x1871e4000 - 0x1871e4fff AdSupport arm64 <977faefc983d3d72ad5e531740e4130a> /System/Library/Frameworks/AdSupport.framework/AdSupport
0x1871e8000 - 0x18726afff AddressBook arm64 <191fcc882bb8300b90b0b6b55cc7eec0> /System/Library/Frameworks/AddressBook.framework/AddressBook
0x18726c000 - 0x1873bcfff AddressBookUI arm64 <0d4f38d8108e3fc281fa3571f5f85bd4> /System/Library/Frameworks/AddressBookUI.framework/AddressBookUI
0x1873d4000 - 0x187580fff AudioCodecs arm64 <18cff50f498d37bdab421b5126f1ad03> /System/Library/Frameworks/AudioToolbox.framework/AudioCodecs
0x187584000 - 0x187841fff AudioToolbox arm64 <d907319fb1e13f0ebfa2cb2281d63201> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
0x1879e0000 - 0x187beafff CFNetwork arm64 <8898a9c58fc933a8a35b924031bbecb0> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x187bec000 - 0x187c83fff CloudKit arm64 <b3facf88b5663757a584455e9abd485d> /System/Library/Frameworks/CloudKit.framework/CloudKit
0x187c84000 - 0x187ce9fff CoreAudio arm64 <c300729562ce3d18ae27620e01047e5f> /System/Library/Frameworks/CoreAudio.framework/CoreAudio
0x187d0c000 - 0x187d2dfff CoreBluetooth arm64 <8c8f7fcda15736969517607dceca42e2> /System/Library/Frameworks/CoreBluetooth.framework/CoreBluetooth
0x187d30000 - 0x187f6efff CoreData arm64 <de8697dd39c23afcb7c65813ed503d71> /System/Library/Frameworks/CoreData.framework/CoreData
0x187f70000 - 0x1882cbfff CoreFoundation arm64 <dd02b6d84f42391cab1b1812b68032cd> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x1882cc000 - 0x18842efff CoreGraphics arm64 <051c2abd476631659a137603b5fd49c3> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x188484000 - 0x188486fff libCGXType.A.dylib arm64 <13bc0d2fa7633ab9bdbc4ab58e4cfcab> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGXType.A.dylib
0x188488000 - 0x188493fff libCMSBuiltin.A.dylib arm64 <24a1313a58d831ae907bcfad0887b88d> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCMSBuiltin.A.dylib
0x188688000 - 0x1886a6fff libRIP.A.dylib arm64 <b739a115024c3c5da8979a6a2543fc0a> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib
0x1886a8000 - 0x1887d5fff CoreImage arm64 <427f09be3b813a25afed0aeb1ed71878> /System/Library/Frameworks/CoreImage.framework/CoreImage
0x1887d8000 - 0x188835fff CoreLocation arm64 <c8086f5cecc73f1eabe6240942f03bc3> /System/Library/Frameworks/CoreLocation.framework/CoreLocation
0x188870000 - 0x18892efff CoreMedia arm64 <5f763134e2033c21aed1c83209592214> /System/Library/Frameworks/CoreMedia.framework/CoreMedia
0x188930000 - 0x1889fefff CoreMotion arm64 <4c10521d616a3614a615e6f82482b2b1> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x188a00000 - 0x188a71fff CoreTelephony arm64 <aa4d2da5d70733d28ece518b66949608> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony
0x188a74000 - 0x188b76fff CoreText arm64 <abc5604ba2ff3a8aa1186c2b9cf2dd34> /System/Library/Frameworks/CoreText.framework/CoreText
0x188b78000 - 0x188b94fff CoreVideo arm64 <ef89faf9a3a1306f8a51d8ee3c84e5fc> /System/Library/Frameworks/CoreVideo.framework/CoreVideo
0x188b98000 - 0x188cbcfff EventKit arm64 <7f0cb24e7ae63a7a85405bcfe339de2e> /System/Library/Frameworks/EventKit.framework/EventKit
0x188cc0000 - 0x188e56fff EventKitUI arm64 <a34d7ca3e948308c8d47b2e2ce286303> /System/Library/Frameworks/EventKitUI.framework/EventKitUI
0x188e70000 - 0x1890c4fff Foundation arm64 <468d76111ff238edaa1c603530a715ce> /System/Library/Frameworks/Foundation.framework/Foundation
0x1890c8000 - 0x1890f3fff GLKit arm64 <2ac3635c355a3d889aea418a2bb554c7> /System/Library/Frameworks/GLKit.framework/GLKit
0x1890f4000 - 0x18911dfff GSS arm64 <f6e216997e2b3b1aa29bf7d40bb55732> /System/Library/Frameworks/GSS.framework/GSS
0x189134000 - 0x189134fff GameKit arm64 <fa6096a22bdd36cea421b70a9833212f> /System/Library/Frameworks/GameKit.framework/GameKit
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0x192940000 - 0x19298efff OpenCL arm64 <2b94a133a13f3a7c995a9df6c498e61a> /System/Library/PrivateFrameworks/OpenCL.framework/OpenCL
0x192aac000 - 0x192ad4fff PersistentConnection arm64 <d188dba425503b37996fd2fe26c134e9> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConnection
0x192f1c000 - 0x192f69fff PhysicsKit arm64 <7237c842b58a3c6da9e42447e46913f0> /System/Library/PrivateFrameworks/PhysicsKit.framework/PhysicsKit
0x192f6c000 - 0x192f86fff PlugInKit arm64 <6cb79de8e6da3b03ac92556092d3625c> /System/Library/PrivateFrameworks/PlugInKit.framework/PlugInKit
0x192f88000 - 0x192f90fff PowerLog arm64 <232aeb531eef36c4802951eb149168d4> /System/Library/PrivateFrameworks/PowerLog.framework/PowerLog
0x1931e4000 - 0x1932a3fff Preferences arm64 <5377bcb948203990962cfefe7e156afa> /System/Library/PrivateFrameworks/Preferences.framework/Preferences
0x1932a4000 - 0x1932ebfff PrintKit arm64 <583123e28f123ae287cb5dfab1a44089> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit
0x1932f0000 - 0x1933affff ProofReader arm64 <b48197ce226f33458b5796e6a5102634> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader
0x1933c4000 - 0x1933d2fff ProtocolBuffer arm64 <e3c918ededc73b5c8e5d614ab7cc6369> /System/Library/PrivateFrameworks/ProtocolBuffer.framework/ProtocolBuffer
0x193410000 - 0x19348efff Quagga arm64 <710b4d3d34a5315cb5219004ddafade8> /System/Library/PrivateFrameworks/Quagga.framework/Quagga
0x193628000 - 0x19366bfff RemoteUI arm64 <fff33ca1100732c5b083ce99160d1851> /System/Library/PrivateFrameworks/RemoteUI.framework/RemoteUI
0x1936ec000 - 0x19378dfff SAObjects arm64 <5a99fbe9f7263103af786f24a859473d> /System/Library/PrivateFrameworks/SAObjects.framework/SAObjects
0x193940000 - 0x19395ffff SpringBoardServices arm64 <7c1eba620c64347c84054f13dfbfc4e1> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServices
0x193d54000 - 0x193e9bfff StoreServices arm64 <81f688f29d3931c2a4249062935d3ed8> /System/Library/PrivateFrameworks/StoreServices.framework/StoreServices
0x193f8c000 - 0x193f8ffff TCC arm64 <3cef7e15716d3f639b91a4f794311fea> /System/Library/PrivateFrameworks/TCC.framework/TCC
0x193fe0000 - 0x194023fff TelephonyUtilities arm64 <c072bc440d9335dca3d31ed7f6b58382> /System/Library/PrivateFrameworks/TelephonyUtilities.framework/TelephonyUtilities
0x19517c000 - 0x1951a9fff TextInput arm64 <64f61d0fd56e3025a7aeb0b896a6ab12> /System/Library/PrivateFrameworks/TextInput.framework/TextInput
0x19527c000 - 0x195354fff UIFoundation arm64 <2a06496ae99434d498eaa5976988da0e> /System/Library/PrivateFrameworks/UIFoundation.framework/UIFoundation
0x195384000 - 0x195387fff UserFS arm64 <6ad0dd6b74a631acbb33493e22c14ca7> /System/Library/PrivateFrameworks/UserFS.framework/UserFS
0x195964000 - 0x195ab0fff VideoProcessing arm64 <c66c858e4eff3553b1ecd0fb0a72114f> /System/Library/PrivateFrameworks/VideoProcessing.framework/VideoProcessing
0x195bd8000 - 0x195bfcfff VoiceServices arm64 <54bcfc78fd2e37fa91ee5f50a7cff6f0> /System/Library/PrivateFrameworks/VoiceServices.framework/VoiceServices
0x195ca0000 - 0x195cc8fff WebBookmarks arm64 <1eb043cb594d3ee5bf04e9d5c2d7b138> /System/Library/PrivateFrameworks/WebBookmarks.framework/WebBookmarks
0x195ce8000 - 0x196c0dfff WebCore arm64 <951d36df17bf3ecd8904ef3340b6c761> /System/Library/PrivateFrameworks/WebCore.framework/WebCore
0x196c10000 - 0x196ce2fff WebKitLegacy arm64 <585af940902039a78ada10b6fd57d843> /System/Library/PrivateFrameworks/WebKitLegacy.framework/WebKitLegacy
0x196e70000 - 0x196e70fff WirelessCoexManager arm64 <e2632556d1a23ace8ae990b191b5cd5f> /System/Library/PrivateFrameworks/WirelessCoexManager.framework/WirelessCoexManager
0x196e74000 - 0x196e97fff WirelessDiagnostics arm64 <7846b0e7b1a73bf9aef9fc2053cff383> /System/Library/PrivateFrameworks/WirelessDiagnostics.framework/WirelessDiagnostics
0x196eb8000 - 0x196ec1fff XPCObjects arm64 <daf7c652a40738ee8ab9a7ee98492ef1> /System/Library/PrivateFrameworks/XPCObjects.framework/XPCObjects
0x1970f4000 - 0x19711efff iCalendar arm64 <747b0e23df5c3ef5912d0e415bbe9563> /System/Library/PrivateFrameworks/iCalendar.framework/iCalendar
0x197354000 - 0x197396fff iTunesStore arm64 <5239819ea11f307a937493ded12bda04> /System/Library/PrivateFrameworks/iTunesStore.framework/iTunesStore
0x1979c0000 - 0x1979d0fff libAWDProtobufFacetimeiMessage.dylib arm64 <9caa4b574ecd37f08d0a6b476e0c9fa0> /usr/lib/libAWDProtobufFacetimeiMessage.dylib
0x197ad4000 - 0x197adafff libAWDSupportConfig.dylib arm64 <9d4705f24e1b3e9e93c6fe2120014ef9> /usr/lib/libAWDSupportConfig.dylib
0x197adc000 - 0x197c21fff libAWDSupportFramework.dylib arm64 <7b78b4c1055533329676176be8a11f69> /usr/lib/libAWDSupportFramework.dylib
0x197c24000 - 0x197c25fff libAWDSupportInfo.dylib arm64 <9a2f9c0053753191b22d2ad8a97f8a85> /usr/lib/libAWDSupportInfo.dylib
0x197c34000 - 0x197c3dfff libAccessibility.dylib arm64 <1608d9b29a343c2997a599274f53f67c> /usr/lib/libAccessibility.dylib
0x197d90000 - 0x197dabfff libCRFSuite.dylib arm64 <4809980f357b33d08735e2d5c2f27cc6> /usr/lib/libCRFSuite.dylib
0x197dec000 - 0x197f23fff libFosl_dynamic.dylib arm64 <3013ac9596c03e458767997983ac758f> /usr/lib/libFosl_dynamic.dylib
0x197f48000 - 0x197f62fff libMobileGestalt.dylib arm64 <07fecf6dd2363d52919e7296f95152fb> /usr/lib/libMobileGestalt.dylib
0x197f94000 - 0x197f95fff libSystem.B.dylib arm64 <85311cdfce9a37178346f06cfea6dc94> /usr/lib/libSystem.B.dylib
0x198018000 - 0x198066fff libTelephonyUtilDynamic.dylib arm64 <801a901787c730cbbf3167be0de5ea42> /usr/lib/libTelephonyUtilDynamic.dylib
0x198190000 - 0x1981bafff libarchive.2.dylib arm64 <6e7ce417e487309c8acc744b1b6b523f> /usr/lib/libarchive.2.dylib
0x1981bc000 - 0x1981bcfff libassertion_extension.dylib arm64 <0a878153165a30cc84d3c24be2f98c03> /usr/lib/libassertion_extension.dylib
0x1981fc000 - 0x19820cfff libbsm.0.dylib arm64 <17b1065f6ad63fe29a30b0a2bd2040b8> /usr/lib/libbsm.0.dylib
0x198210000 - 0x198220fff libbz2.1.0.dylib arm64 <f6ec1b6a4719369aa059ee3269823a2d> /usr/lib/libbz2.1.0.dylib
0x198224000 - 0x19827afff libc++.1.dylib arm64 <c8e65982941e374c95463384e600181d> /usr/lib/libc++.1.dylib
0x19827c000 - 0x19829efff libc++abi.dylib arm64 <fd49f85cb61d31b582895366ea6c2d01> /usr/lib/libc++abi.dylib
0x1982a4000 - 0x1982b5fff libcmph.dylib arm64 <dca2c6c0bd65352b947d537395e23ab9> /usr/lib/libcmph.dylib
0x1982fc000 - 0x198318fff libextension.dylib arm64 <85d05987c67c34e8a8a573a941464575> /usr/lib/libextension.dylib
0x198348000 - 0x19834dfff libheimdal-asn1.dylib arm64 <8a856e4415413a6db2e2a8b78fe378cc> /usr/lib/libheimdal-asn1.dylib
0x198350000 - 0x198443fff libiconv.2.dylib arm64 <3ebb30c258f43c0294bcdeebb48b3fc1> /usr/lib/libiconv.2.dylib
0x198444000 - 0x19862bfff libicucore.A.dylib arm64 <ae6ef484826c3b8ca9f1d18f4c4811a0> /usr/lib/libicucore.A.dylib
0x198640000 - 0x198641fff liblangid.dylib arm64 <80e626200785352a8d5e98a061ca19b8> /usr/lib/liblangid.dylib
0x198644000 - 0x198650fff liblockdown.dylib arm64 <cb9b352fbc0c3a6fb46744d756c4b702> /usr/lib/liblockdown.dylib
0x198654000 - 0x19866dfff liblzma.5.dylib arm64 <717d1cd1e6f0343b859370862cce58d6> /usr/lib/liblzma.5.dylib
0x198a44000 - 0x198a5bfff libmis.dylib arm64 <0d7191ca2e7637888d37764b3752a099> /usr/lib/libmis.dylib
0x198a90000 - 0x198c8cfff libobjc.A.dylib arm64 <e6224d745a023588af8e5bb67498139a> /usr/lib/libobjc.A.dylib
0x198d08000 - 0x198d71fff libprotobuf.dylib arm64 <836e780892373db08dd29031315414ec> /usr/lib/libprotobuf.dylib
0x198d74000 - 0x198d91fff libresolv.9.dylib arm64 <fd78cddab3e43bd9a7a6440273b15059> /usr/lib/libresolv.9.dylib
0x198dc4000 - 0x198e95fff libsqlite3.dylib arm64 <286839512b673f7c938aa79ac70bde15> /usr/lib/libsqlite3.dylib
0x198e98000 - 0x198eeafff libstdc++.6.dylib arm64 <fc1f30ba249639148b4ab9efa739e574> /usr/lib/libstdc++.6.dylib
0x198eec000 - 0x198f1efff libtidy.A.dylib arm64 <2b69233bafd53bdaafa6d9b1767bbad5> /usr/lib/libtidy.A.dylib
0x198f20000 - 0x198f29fff libtzupdate.dylib arm64 <a3cef21075493576ae8972e5e9e69a35> /usr/lib/libtzupdate.dylib
0x198f30000 - 0x19901efff libxml2.2.dylib arm64 <d459c3155f4e3a21ab7ae8ac70e8ac30> /usr/lib/libxml2.2.dylib
0x199020000 - 0x199049fff libxslt.1.dylib arm64 <f3770c5f8ac3313bbe4ef1258ebf5733> /usr/lib/libxslt.1.dylib
0x19904c000 - 0x19905dfff libz.1.dylib arm64 <2a347410b967358289e8256c913714de> /usr/lib/libz.1.dylib
0x199060000 - 0x199064fff libcache.dylib arm64 <d322f485769b3fd5a11bc2aff7265fdf> /usr/lib/system/libcache.dylib
0x199068000 - 0x199074fff libcommonCrypto.dylib arm64 <746e607941f93464a600e0ea82daadec> /usr/lib/system/libcommonCrypto.dylib
0x199078000 - 0x19907bfff libcompiler_rt.dylib arm64 <e3a8a97c5ffc3e7e9e521ca9323f20a2> /usr/lib/system/libcompiler_rt.dylib
0x19907c000 - 0x199083fff libcopyfile.dylib arm64 <8d29fa6f9e0732cd91371c8382347c27> /usr/lib/system/libcopyfile.dylib
0x199084000 - 0x1990d9fff libcorecrypto.dylib arm64 <e1461eeca37f3fcc90f53846fbc4e440> /usr/lib/system/libcorecrypto.dylib
0x1990dc000 - 0x199102fff libdispatch.dylib arm64 <4aec79ac9eba3b8aac22af396afb7fa8> /usr/lib/system/libdispatch.dylib
0x199104000 - 0x199106fff libdyld.dylib arm64 <7987fc60136c3d59bc0c56e45a14c6b7> /usr/lib/system/libdyld.dylib
0x199108000 - 0x199108fff liblaunch.dylib arm64 <8224fcd7ddf93c0d81826478dfe9de27> /usr/lib/system/liblaunch.dylib
0x19910c000 - 0x199111fff libmacho.dylib arm64 <0344db685d1836a58487e50a9813ff42> /usr/lib/system/libmacho.dylib
0x199114000 - 0x199115fff libremovefile.dylib arm64 <210a9549524d32b2a159c1bcbb99cef8> /usr/lib/system/libremovefile.dylib
0x199118000 - 0x19912dfff libsystem_asl.dylib arm64 <8c7671a9964433a6a771b915616573c2> /usr/lib/system/libsystem_asl.dylib
0x199130000 - 0x199131fff libsystem_blocks.dylib arm64 <f38b7145bed330d98d8d79b8362b03de> /usr/lib/system/libsystem_blocks.dylib
0x199134000 - 0x1991b4fff libsystem_c.dylib arm64 <0e41ecce05b53c8fbf02989b5a77fb56> /usr/lib/system/libsystem_c.dylib
0x1991b8000 - 0x1991bafff libsystem_configuration.dylib arm64 <3cd2be3dbdf13815a6f6ecb6ccbabef8> /usr/lib/system/libsystem_configuration.dylib
0x1991bc000 - 0x1991bdfff libsystem_coreservices.dylib arm64 <f7160bbca993323fa4a38a222a09ed2a> /usr/lib/system/libsystem_coreservices.dylib
0x1991c0000 - 0x1991d0fff libsystem_coretls.dylib arm64 <1c8d9579d1ba3381ad339917e22d9c35> /usr/lib/system/libsystem_coretls.dylib
0x1991d4000 - 0x1991dcfff libsystem_dnssd.dylib arm64 <98bf59a5c8d33b1ba5d445cce92c8c15> /usr/lib/system/libsystem_dnssd.dylib
0x1991e0000 - 0x199201fff libsystem_info.dylib arm64 <0279f0cba06331fe9120011f7fdf37a9> /usr/lib/system/libsystem_info.dylib
0x199204000 - 0x199224fff libsystem_kernel.dylib arm64 <c55d48d74aa0301e8b824be5aa45ea46> /usr/lib/system/libsystem_kernel.dylib
0x199228000 - 0x199244fff libsystem_m.dylib arm64 <95459744e16d3371b514e74bbdad22bc> /usr/lib/system/libsystem_m.dylib
0x199248000 - 0x199261fff libsystem_malloc.dylib arm64 <4d939c30e17e3f9186e66d1924018f6e> /usr/lib/system/libsystem_malloc.dylib
0x199264000 - 0x19929bfff libsystem_network.dylib arm64 <8f5df837edfb3d11a187e5c776d1e704> /usr/lib/system/libsystem_network.dylib
0x19929c000 - 0x1992a2fff libsystem_networkextension.dylib arm64 <11c7db16b69234ec90190ad8edd31503> /usr/lib/system/libsystem_networkextension.dylib
0x1992a4000 - 0x1992aefff libsystem_notify.dylib arm64 <bd0d3f2b517a3d47aa92d519e9e0e3e9> /usr/lib/system/libsystem_notify.dylib
0x1992b0000 - 0x1992b4fff libsystem_platform.dylib arm64 <d68bdced15a13339ab86deedce7dac04> /usr/lib/system/libsystem_platform.dylib
0x1992b8000 - 0x1992c0fff libsystem_pthread.dylib arm64 <f3b39bb3da273b9981d382fe72ed696a> /usr/lib/system/libsystem_pthread.dylib
0x1992c4000 - 0x1992c6fff libsystem_sandbox.dylib arm64 <892ac97604af3a88afe0a8dc98bf16bd> /usr/lib/system/libsystem_sandbox.dylib
0x1992c8000 - 0x1992cbfff libsystem_stats.dylib arm64 <f42e97250fa73cd7b99da0cdf2f204a5> /usr/lib/system/libsystem_stats.dylib
0x1992cc000 - 0x1992d2fff libsystem_trace.dylib arm64 <7aa5ccb9bfa53273bc2fcb72a29f787a> /usr/lib/system/libsystem_trace.dylib
0x1992d4000 - 0x1992d9fff libunwind.dylib arm64 <58604f27ba6e3df99afdf5544de39f83> /usr/lib/system/libunwind.dylib
0x1992dc000 - 0x1992fffff libxpc.dylib arm64 <ad580443238d39978d09004c210d0c18> /usr/lib/system/libxpc.dylib

Here is another crash
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 8th Oct 2014 01:42
Unfortunately the crash report doesn't tell me much except that it was running 64bit on an iPad Air with iOS 8.1.

Does anyone else have one of the following devices?
iPhone 5S
iPhone 6
iPhone 6 Plus
iPad Air
iPad Mini (retina version only)
If so can you test an IPA exported from Alpha 7.1 to see if it crashes?
Matty H
16
Years of Service
User Offline
Joined: 7th Oct 2008
Location: England
Posted: 8th Oct 2014 12:10 Edited at: 8th Oct 2014 12:29
I have a very similar setup to Henry2:
AGK Alpha 7.1, OSX Yosomite, targeting ios 8, but I have ios 8.02 on my iPad Air, not 8.1.

I have built 1 app for testflight (art magic) which works fine for me. Paul, I think you are on the provisional profile for this app so you may have had an email earlier this week.

I have also built an update for another game (the worm game) which Apple has right now, I should hear back from them in a couple of days.

I can upgrade to ios 8.1 if you would like me to try it, but I'm not sure how you do that?


Edit: Should probably mention I use tier 2, not sure what tier Henry2 is using.

Impetus73
13
Years of Service
User Offline
Joined: 28th Aug 2011
Location: Volda, Norway
Posted: 8th Oct 2014 13:26
iOS 8.1 is a beta...

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
Henry2
10
Years of Service
User Offline
Joined: 6th Oct 2014
Location:
Posted: 8th Oct 2014 13:42
I am using Tier 1, basic
baxslash
Valued Member
Bronze Codemaster
17
Years of Service
User Offline
Joined: 26th Dec 2006
Location: Duffield
Posted: 8th Oct 2014 15:39
Paul, I have a iPhone 5c. Let me know if I can help. I have Testflight installed.
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 8th Oct 2014 17:40
Quote: "I have built 1 app for testflight (art magic) which works fine for me. Paul, I think you are on the provisional profile for this app so you may have had an email earlier this week."

Quote: "iOS 8.1 is a beta"

Quote: "I am using Tier 1, basic"


Thanks, that could narrow it down to 8.1 being a beta, or something in tier 1 could be causing it. Unfortunately I don't have an arm64 device to test.

Quote: "I have a iPhone 5c. Let me know if I can help."


Unfortunately only the devices listed above are arm64.
Henry2
10
Years of Service
User Offline
Joined: 6th Oct 2014
Location:
Posted: 8th Oct 2014 19:18
It would appear from Xcode that the compiled code is trying furiously to load various sounds and graphics, and Xcode reports that these have either already been loaded or do not exist.



As this is my first ever computer program, I am not familiar with how these things work, but I would imagine that such errors would have been picked up at the compilation stage and prevented the code from compiling.

Given that this is an alpha version and if it were the case that such things should have appeared, perhaps this is because this is a feature that is yet to be added.

Is this the case or am I just being lazy?
JimHawkins
15
Years of Service
User Offline
Joined: 26th Jul 2009
Location: Hull - UK
Posted: 8th Oct 2014 20:34
Henry - those are run-time errors, and no compiler can predict those.

I suspect that you are loading things in a loop which should be loaded outside a loop, and that you have not used case-sensitive file names.

Look carefully at your main loop and any other loops to see if you are potentially, for example, using CreateSprite() millions of times. We've all fallen into this trap when starting out.

If you have to load in your main loop, do something like this:

loaded = 0

do
if not loaded
loaded = 1
CreateSprite()
....
endif
Sync()
loop

The variable "loaded" is a sentinel flag. The conditional code will execute precisely once, even if the loop happens millions of times.

Compiler errors are quite rare. Programmer screw-ups are a daily occurrence!

-- Jim - When is there going to be a release?
Henry2
10
Years of Service
User Offline
Joined: 6th Oct 2014
Location:
Posted: 8th Oct 2014 21:05
How funny, that's just what I've done

I didn't know that about the loop and if statements though so thanks.

By the way. I managed to port the app to run on a tablet in precisely five days, which would have been impossible without AppGameKit, alpha or no alpha.
Naphier
14
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 9th Oct 2014 06:01
Congrats on getting your first app running with AGK. It is indeed likely the fastest game kit out there!

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