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DarkBASIC Professional Discussion / Forcing An Object To Take Light?

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Derek Darkly
8
Years of Service
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Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 10th Nov 2014 20:55
Is there any way to grab an object, smash its head on the counter, put it in a headlock and force it to take light regardless of its criminal past?

I have a simple terrain object here created from the Advanced Terrain commands and saved with SAVE object.

There aren't a ton of verts or anything, I just can't get this thing to take any light no matter what I try. Any suggestions?

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Green Gandalf
VIP Member
15
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 11th Nov 2014 00:12
MrValentine
AGK Backer
9
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 11th Nov 2014 00:32
SET OBJECT NORMALS

Green Gandalf
VIP Member
15
Years of Service
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 11th Nov 2014 01:25
That's not enough.



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Derek Darkly
8
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Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 11th Nov 2014 03:04 Edited at: 11th Nov 2014 03:06
Aha... the old object format maneuver!
I swear I thought I tried that before, but thanks for reminding me of this invaluable "trick" GG... now we're getting somewhere!

[demo attached]


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Derek Darkly
8
Years of Service
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Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 11th Nov 2014 03:05
[pic attached]

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Green Gandalf
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15
Years of Service
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Joined: 3rd Jan 2005
Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 11th Nov 2014 13:15
Quote: "now we're getting somewhere!"


Indeed.



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