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MateiSoft Romania
12
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Joined: 16th Oct 2013
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Posted: 12th Nov 2014 15:22
Hello Forum,

How can i rise the terrain from evolved shader to make mountains and etc. ?

Thank You so very much!

Alex Matei CEO
www.alexmatei.com
Ortu
DBPro Master
18
Years of Service
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Joined: 21st Nov 2007
Location: Austin, TX
Posted: 12th Nov 2014 18:16
If this is the terrain in the advanced lighting package, it is built from an rgba height map located textures/terrain/terrain.dds

You can try editing this, though I've only gotten mixed results with this and Evolved hasn't answered my questions regarding this file.

Alternatively, you can manipulate the vertices after it is built with code probably with native vertexdata commands and it looks like AL has some terrain painting functionality in include/terrain.dba, include/terrain extra.dba though I haven't really worked with these and i don't know how complete they are as the whole thing is still somewhat WIP

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