Chris Tate,Ortu,Virtual Nomad, thank you guys!
Yeah he does look like Sarge.Probably the military haircut and the colors i gave him. Deimos in mythology was associated with war (son of the god of war).
And actually it is a dagger stuck on his face. It is positioned randomly when it hits the correct limb. It does look like a cigar on that moment. Some other times.. it is a bulseye, lol.
About the controls and gameplay.
A "weapon attack" button has been added. There are again 2 punch and 2 kick buttons (fast and strong) a block button, and a throw button. The throw button can be use to grab and throw the opponent, or to lift and throw background objects (a new feature that i am working on).
There is an extra button that utilizes a special meter to enhance the strength of special attacks or to empower weapons.
All special attacks are activated as in most fighting games, with a combination of directional and attack buttons. They can be executed in 3 level. Level 1 will hit and stun or immobilize the opponent, level 2 will hit the opponent harder and will deliver more damage, and level 3 (uses a portion of the special meter) will create a powerful impact and deliver even more damage.
Although the game still focuses more on body strikes, the most powerful attacks are executed with weapons. Once the special meter is over 90% each character can execute his unique ultra weapon attack.
There are 3 meters now.
The big cyan bar represents a warriors health, or better the ability to instantly heal from damages. Once the meter is empty, instant healing is not possible so a warrior can die. Or maybe better, suffer a temporary death, since they are already in the dead world, so they can't really die, or whatever, lol.
The red one is the "special power" meter, and the green one is the "block" meter, representing the ability to block or evade incoming attacks. When it is empty, warriors can't block or evade for a few seconds. But i am thinking of removing that feature.
Another idea i had, was to replace the special power bars and attach the meters somehow on the fighters, like this for example.
Deimos arm-guards can indicate the level of his special power. But that kind of indicator only is not very clear, so i am keeping the bars too.