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:state=0,plrwithinzone=1:hudreset,hudx=50,hudy=50,hudimagefine=gamecore\(wherever your image is within the fpsc file
structure),hudname=spookyghost,hudmake=display,hudhide=1,hudshow=spookyghost,plrsound=audiobank(the location of your sound file in wav format inide the fpsc file structure)
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