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AppGameKit Classic Chat / F1 Help in Tier 2 VS 2013?

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LarryP
13
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Posted: 24th Nov 2014 18:51
I just got VStudio 2013 running the template fine. However, what do you do for AppGameKit help inside Visual Studio? It may profit me to go back to Tier 1.

Thanks!
jamesL
14
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Posted: 24th Nov 2014 19:06
how did you do that ?

I got a .lib wrong version problem
LarryP
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Posted: 24th Nov 2014 19:21 Edited at: 24th Nov 2014 20:38
Right click on the Template line in the Solution Explorer and select Properties at the very bottom. Then under Configuration Properties\VC++ Directories select the line on the right Library Directories. Click that line and select the down arrow. Select Edit. Select the little folder icon at the top right that will say when you hover over it New Line. Then add the path to the library AGKWindows.lib in the VS2013 directory of your AppGameKit files. I did a search for that and your's may be different.

I had to unselect the option "Inherit from parent or project defaults" for it to work without errors.

Kind of long winded.

EDIT: Stupid me, I am using the demo from Steam and Paul updated the Steam version with a 2013 template. I forgot that you probably do not have it yet.
MikeHart
AGK Bronze Backer
21
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Posted: 24th Nov 2014 20:06
The steam users got a VC2013 template update.
jamesL
14
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Posted: 25th Nov 2014 18:23 Edited at: 25th Nov 2014 18:35
ah, ok
when I first installed the program, I had used the
Tools / Install Additional Files
option from the menu and copied the projects and files to my D drive

so I guess Steam did an update, but the files were in the Steam folder and not in my D drive

So I re-ran the Install Additional Files and it got updated

I can now see the new 2013 project, but now when I compile I get

error LNK1104: cannot open file 'atls.lib'

is this because I have the Express version ?

Microsoft Visual Studio Express 2013 for Windows Desktop

edit:

ok, found the "solution"

apparently the Express edition is the problem

according to this
https://forums.oculus.com/viewtopic.php?t=10917&p=144079

atls.lib is NOT included in the Express version

apparently you have to download
Windows Driver Kit v7.1.0

and then build your own libraries ?

eh, too much trouble
Hockeykid
DBPro Tool Maker
17
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Joined: 26th Sep 2007
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Posted: 25th Nov 2014 18:52
Quote: "apparently the Express edition is the problem "


You don't need the atls.lib. Go to Properties > Linker > Input > Ignore Specific Default Libraries > add atls.lib.



Sean

jamesL
14
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Posted: 26th Nov 2014 06:59
Quote: "You don't need the atls.lib. Go to Properties > Linker > Input > Ignore Specific Default Libraries > add atls.lib."


well that solved it

thanks a bunch

but I must say, after using Visual Studio Express for a few days I REALLY prefer codeblocks
Nelvin
10
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Posted: 26th Nov 2014 10:52
What do you like more than Visual Studio?

Btw. why are you using the VS Express? You probably qualify for a free Community Edition which actually is Visual Studio 2013 Professional.
JimHawkins
15
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Location: Hull - UK
Posted: 26th Nov 2014 15:14
Quote: "What do you like more than Visual Studio?"


The Delphi/BC++ IDE

-- Jim - When is there going to be a release?
jamesL
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Posted: 26th Nov 2014 16:43 Edited at: 26th Nov 2014 16:43
Quote: "What do you like more than Visual Studio?

Btw. why are you using the VS Express? You probably qualify for a free Community Edition which actually is Visual Studio 2013 Professional."


wow, I did not know such a thing existed

did a quick search to see what you're talking about and discovered this is a new thing - released November 12
http://www.visualstudio.com/en-us/news/vs2013-community-vs.aspx

that is pretty cool
downloading now
I wonder if I should uninstall the Express edition first

I've been using the Express editions for the last 10 years and I've liked them,
I just like the codeblocks IDE so much more
http://www.codeblocks.org/

will give the Community Edition a try
LarryP
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Posted: 26th Nov 2014 21:59
I upgraded from VS-2012 to VS-2013 on November 11th, and the free version came out the day after. It cost me $299. I'm still bummed out over this...
Nelvin
10
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Posted: 26th Nov 2014 23:53
Quote: "I upgraded from VS-2012 to VS-2013 on November 11th, and the free version came out the day after. It cost me $299. I'm still bummed out over this..."


Almost happend to me too - I wanted to purchase the full version (used an MS ActionPack for the last 2 years) but luckily I read the news about the Community Edition before I purchased it.

Really bad luck on your side. Btw. there's a 2015 version announced and it seems as if it'll support Android and iOS development on Windows!! Maybe this will open a way for AppGameKit to support iOS builds on Windows too.
LarryP
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Posted: 27th Nov 2014 00:45
I had put off buying 2013 because the price was close to $1,000 USA money. Then I finally saw that Microsoft had the upgrade sale like old times for $299. One lousy day away from the Community edition which is also the Pro version like what I bought. I even online chatted with a Microsoft agent about the new upgrade offer and they surely knew about the Community edition going for free the next day. They didn't say a word. Oh well.

I read that 2015 would support iOS and Android but is it going to do it somehow through Xamarin I wonder? I tried Xamarin and uninstalled it within the first hour.
Impetus73
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Location: Volda, Norway
Posted: 27th Nov 2014 14:20
In Norway there is a 14 days regretting law on everything bought online, don't you guys have that in your country? Total refund within 14 days of purchase, if you regret the buy.

----------------
AGK programmer
Did Amiga / AMOS programming in the 90's.
Nelvin
10
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Posted: 27th Nov 2014 14:36
I haven't read about the details - hope it doesn't just mean Xamarin which, form an indies point of view, is quite expensive. They of course could just buy them - as they did with the UnityVS plugin developers I wouldn't be really surprised if they (try/tried to) purchase Unity back a few weeks ago when there were rumors about Unity being sold.

I love the variation of tools available - I develop games since more than 20 years and, even though as a langauge C++ is the one I'll probably always like most, for me it's still a lot of fun to use AppGameKit, Monkey etc. There's something relaxing when working with a langauge that somehow limits you in a good way which removes all the burden of complex code design I usually get dragged in when I work on bigger projects in C++.
LarryP
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Posted: 27th Nov 2014 15:22
I wish we had that here in the states. It depends on the individual business here. I could ask MS for a refund I suppose. Just have not done it.
bjadams
AGK Backer
16
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Posted: 28th Nov 2014 22:47
Can we get the VS2013 update here too?!!!

I don't want to have to install Steam!
Blue Steel AU
AGK Developer
17
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Location: Bundaberg, Qld, Australia
Posted: 29th Nov 2014 00:03
from the announcement page on steam
Quote: "
Visual Studio 2013 Now Supported!
24 Nov
We've just released an update for the C++ Tier 2 users.

A new Visual Studio 2013 lib has been added.

There's also a template_windows_2013 project for it.

If you've already installed the C++ libraries to your own folder it won't automatically copy the new files until the next major update.

For now you can copy them immediately with the Tools->Install Additional Files menu option in the IDE.

The AppGameKit Team
"


so it appears to mew that even those not on steam can get the vs 2013 lib and template simple by '

Tools->Install Additional Files->install

or you can wait for the update

LarryP
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Posted: 29th Nov 2014 19:12
I tried this outside of Steam and there is nothing for VS 2013. Guess we have to wait. I had the demo from Steam and got the files for VS 2013, but I bought AGK2 direct. I don't like Steam.
LarryP
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Posted: 2nd Dec 2014 21:56
I went to the Microsoft store and used the online chat function. I asked if they would give me a refund since the Community edition came out and they said YES! So I got a refund and installed the Community edition for free. That's pretty nice of them!
Nelvin
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Posted: 3rd Dec 2014 02:31
Wow, that's pretty cool - great to hear, you got your money back.

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