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AppGameKit Classic Chat / Anyone use a different Editor for Tier-1?

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LarryP
13
Years of Service
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Joined: 3rd Sep 2011
Location:
Posted: 26th Nov 2014 04:27
Having just purchased AGK-2, I have many questions. Does anyone use a different Editor for Tier-1 like Code Blocks or MultiEdit or similar?
MikeHart
AGK Bronze Backer
21
Years of Service
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Joined: 9th Jun 2003
Location:
Posted: 26th Nov 2014 15:22
What would be rhe advantage of a different editor for Tier1?
Funnell7
13
Years of Service
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Joined: 8th Sep 2011
Location: UK, England
Posted: 26th Nov 2014 15:26
Someone did a while ago (would have been for AppGameKit v1), and it took me a little while to find it, but here's the link;

http://forum.thegamecreators.com/?m=forum_view&t=211467&b=41
LarryP
13
Years of Service
User Offline
Joined: 3rd Sep 2011
Location:
Posted: 26th Nov 2014 15:42
MikeHart: There is no advantage for me as I can never get a 3rd party editor to do as much as the original. Some people like certain 3rd party editors and I was curious. Nothing beats having F1 work over a key word for me and the 3rd party editors I've used could never get that right.

Funnell7: Thanks for the link.
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 26th Nov 2014 18:22
The original IDE was Code::Blocks and was very limited.
The new editor in V2 is many times better, and still getting improvemenmts from time to time.

Quidquid latine dictum sit, altum sonatur
Naphier
14
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 27th Nov 2014 01:30
I've been using Sublime Text 2 for over a year. It's awesome, but no one has done an update for version 2 or probably will until a stable release comes.
It kind of stinks because I've become accustomed to a lot of the really awesome features in Sublime Text like multi-line selection and editing. I'll just have to learn to type faster and live without it Or take the time to update it on my own which is a bit of a pain.

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