I've been getting fancy with my newest project and creating separate files to handle different types of functions. Everything has been going really smooth until now.
I've decided to make a key-binding include, would come in handy for other projects along with the function include files, and create a key binding array / functions. Now according to the help file, unless I'm miss-reading it, it says you can have an array in an include file with the latest AGK2 build...but unfortunately during compile the main.agc file treats the array like it doesn't exist. So are we able to have an array in an include file or did I misread that?
I know the array and function work, as I went ahead and copy/pasted it into the main.agc file and it worked perfectly. Not a big deal, but the help file is a bit confusing on it's wording. It makes it seem like you can indeed declare a type and array in an include file to be used in the main project file.
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