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AppGameKit Classic Chat / tween graphic text problem

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lmr2013
11
Years of Service
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Joined: 15th Jul 2013
Location:
Posted: 31st Dec 2014 13:29
hi, I seem to have a problem with the graphic text on AppGameKit V2. 95% of the time it works fine. However, sometimes it leaves a single character behind / puts it out of place. I think it appears to happen more when the text is tweened into position, however, I have had it on stationary text. I've done a few tests, and the same code works great (no problem) for a number of goes, then all of a sudden (using the same code / same text that worked) there is a single character shown out of place. Any idea's how to rectify? Many Thanks
CJB
Valued Member
20
Years of Service
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Joined: 10th Feb 2004
Location: Essex, UK
Posted: 8th Jan 2015 11:39
I've had similar problems with positional tweens before. The issue I had was when the destination point in the tween was exactly the centre of the screen. For some reason this stopped the tween working completely, leaving the sprite where it was. I fixed it by adding 0.01 to the destination value.

I didn't investigate the problem in too much detail as my workaround fixed it for my needs.

I hope you figure it out!

Phat
10
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Joined: 20th May 2014
Location:
Posted: 4th Feb 2015 14:00
It's happen to me too, it's really random.

I have 9 cards on my game, doing almost simultanously an animation move and sometimes the card (or the text) does not move from its position with a chance of ~ 1/100. It's not a problem with a position in the center of the screen, cause it's not what i have.

Paul, can you check what happens ?

Best regards.
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 5th Feb 2015 17:09
I've not seen this happen before, if you can give me an example that will eventually reproduce it I'll give it a go and see if I can find a cause.

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