i'll test the download and try again , sorry
That was weird.
I double checked the file and uploaded it again but got the same result, the old file.
Then I tried it again with a new name for the zip and it worked right.
Must be something with the forum reloading the old file if the name has not changed.
Anyway, it should be right now, because I downloaded it and tested it.
So, sorry about that and please try again because the ball rolls better with the new controls. (tweaked it a bit)
Quote: "I love the idea, a great use of physics. "
Thanks, I wanted to play around with physics and the balls before starting my pinball project.
Quote: "1. Start slower. It is very unforgiving at the top when you try to align with the hole. At the start it would be good if you could roll the ball into the hole if you make it that far."
Not sure what you mean by rolling in the hole at the start.
All of those holes are ones you should avoid.
You can roll back into the hole at the top as long as the top of the ball is not higher than the top of the hole.
Quote: "2. When you lose a life, allow a couple of seconds to compose yourself before starting again."
It does take awhile if you go in a lower hole, but not as much near the top.
I sped the bar up once you go in for a faster reset, so people will not get impatient waiting for the next ball to start.
Maybe I can slow that back down to normal speed if they go in somewhere in the top third of the screen or so.
Quote: "I think you could really go to town on the old-fashioned look of this game. Maybe look at Bioshock Infinite for some inspiration."
Yes, I was thinking of making some accents for the corners of the screen.
Maybe something at the bottom of the screen around the score since the joysticks are gone.
I was thinking of going with an Art-Deco kind of look, but steam punk would be cool too.
Thanks for playing it and leaving feedback. I appreciate that a lot.
I want to start cranking out casual games rapidly, so they will have minimal features and graphics.
Then, if people like the idea, I can improve on it.
Didn't want to spend a lot of time perfecting a game people don't like to play. (been there, done that, and what a waste of time)
Using AppGameKit V1 Tier 1