Hi Mozzy,
Thank you for following
Yes the new tutorials will be up at some point over the weekend, I am fitting everything in between a demanding real job, family life and the only time I have available at weekends.
The last tutorial took several hours to prepare. Both the text and video to go with it, so please bear with me.
The upcoming tutorials will be (subject to change)
1) How to Animate the Manic Miner Loading Screen
2) How to simulate the ZX Spectrum Loading Bars
3) Adding a Tape Controller to the effect of number 2.
4) Adding the Piano title page and optimisation tricks for new coders to reduce the number of draws to the screen/scene.
5) How to code the Piano keys when playing music. This is quite clever as it is scaleable and can play as many notes as AppGameKit can handle.
6) Creating the Level Scenes, With Static and Moving blocks along with optimisation tricks for new coders.
7) Adding Actors to the scene and making this scaleable and scriptable (it)
8) Adding Miner Willy to the scene
9) Playing the scene
10) Fine tuning with pixel perfect collision detection
11) Fine tuning the game and end scenes.
This will take time on my side, however from a game perspective I have implemented the Actors to the scene and just working on adding a playable Miner Willy.
As always, if we get enough likes on our Facebook page we will release the full source code of the project on GitHub so anyone can tailor the MM engine for their own 2d platforms
So please help spread the word!
Kind Regards
Jason
https://www.facebook.com/WonkyPix
http://www.wonkypix.com
http://www.appstore.com/jsecconsultancyltd