Hi all,
I just wondered if anyone has managed to upload an iOS AppGameKit T1 IPA for beta testing using the export option in AppGameKit (mac).
This worked great under the old test flight system and uploading IPA's was really easy and painless. Since apple have integrated it, for me it's been a nightmare and now iTunes connect says that the game for beta testers is processing and does very little else.
Does the export process need additional code to enable this. All my provisioning profiles have been re-created and the app looks good to go aside from push notification error but the binary is valid. I saw that some have added Xcode lines to enable this so I'm wondering if this is something that needs to be implemented into the AppGameKit export process as in theory we will need this for the player at least unless we directly load to the device (Personally I try to avoid linked any of my apple stuff to the mac as it usually blanks it for no reason).
Any thoughts or solutions would be much appreciated
I am talking with apple over this but don't want to look silly or make an issue when it's a simple change that's needed before uploading.
If it's not broken don't keep trying to fix it.