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FPSC Classic Models and Media / Fragmotion: animation keyframe problem

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ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 15th Feb 2015 18:13
I mainly use Milkshape to rig and animate then save and send to
Fragmotion if any further fixes are needed. Trying to used Fragmotion from start to finish. My problem is when I used the
"keyframe editor". The old way in Milkshape was easy to copy and paste a particular keyframe, but in Fragmotion copy/paste leaves
a lot of "extra keyframes" in-between and my animations stutter and jumps lot making them unusable. Anyone who uses Fragmotion a lot may know what I mean Can someone point me in the right
direction or a tutorial that may be of help?
thank you

My games never have bugs. They just develop random features..
seppgirty
FPSC Developer
14
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 16th Feb 2015 00:12
I did a quick video tutorial for you in fragmotion. If you have questions just ask and when i get a chance i'll do a better tutorial for you.

hope this helps.

https://www.youtube.com/watch?v=YKpBsU6zNpE&feature=youtu.be

gamer, lover, filmmaker
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 16th Feb 2015 02:44
seppgirty Thank you, that's perfect. Just what I needed
Nice, quick tutorial. I could see the "copy & paste" in my "key editor" but had no clue it was so easy to just grab and
drag over
This helps tons.
best

My games never have bugs. They just develop random features..
seppgirty
FPSC Developer
14
Years of Service
User Offline
Joined: 3rd Jul 2009
Location: pittsburgh, pa.
Posted: 17th Feb 2015 00:54
Glad i could help. If you have any more questions just ask.

gamer, lover, filmmaker

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