Hi guys, I'm getting into DBP after a long break away. Most my experience is from the 80s / 90s and although not a noob programmer, am still getting to grips with DBP.
Currently I'm looking for a solution to a modelling problem.
Is there an easy way to create a 3D model that can "Evolve" - such as grow extra limbs, additional features (ie humanoid ears) - with an animation.
In general, it would be like a blob of primordial slime oozing around, sprouting first one pair of legs (biped walking) then two, to finally have an animated walk like a quadruped ( dog, wolf etc) or even more ... like a spider (or even an alienoid with four arms and four legs).
Would I HAVE to use multiple ani frames and models, to cover all combinations, or is there a way of cutting repetition out ?
[u]
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