Quote: "Echoes+ maybe got thousands of downloads, but is free, it's normal that a free to play game on a Platform like steam that has like 100 millions users will get downloaded so much"
I agree. But nobody is doing the same with DBPro
Quote: "but, what about quality? There are WAY better games than Echoes+ even on mobiles..."
I disagree about quality, Echoes is a well made, high quality, bug free game.
Quote: "what's the point to play a game like that on PC?"
It is designed for PC. It's also out on Ouya.
Again I repeat, nobody is doing the same with DBPro. The last game of the same quality and success was...Echoes.
Quote: "...there is a potential of using dbpro to have a full or part time job doing that"
xGEKKO is already working full time, making AppGameKit games and earning a living.
Quote: "...put the Whole day into it to let your passion build something to be proud of, something of quality, a REAL game, not the 2d games where you get bored after a couple of minutes."
That is personal opinion. I also prefer full games on a PC or console. BUT 2D games are hugely popular and successful. There is a huge marketplace for them, and that marketplace runs on impulse purchases - a couple of Euros for a game, and in-app purchases. You now get high-production adverts on TV for mobile games. The market is growing.
Quote: "maybe do some "paying updates" like multicore support for example, and in the next years an higher version of directx, something that could allow us to keep it up with dbpro with the years without leaving it become an obsolete tool"
As I said earlier, I agree. I'm not against everybody here who wants an updated DBPro, I support them. But if you want to form a cohesive case for an upgrade, then you have to take the facts at face value. You can't pretend that AppGameKit is in a non-existent market for 2D games that nobody plays. You can't pretend that DBPro is being used to produce many high-quality games. You can't pretend that the users have taken DBPro as far as it can go. Rubbish in, Rubbish out; if a 3D scene is made of badly-constructed amateur media in DX9, it will be made of badly-constructed amateur media in DX11.
Make a good case, and maybe you will be heard. Tell TGC that AppGameKit is crap and provide no evidence that your game is pushing the boundaries of DBPro, then you will not be heard.