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AppGameKit Classic Chat / New version compiler locking up, crashing phone and broadcast app no longer functions as expected.

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JRNTexas
13
Years of Service
User Offline
Joined: 24th May 2011
Location: Austin, Texas
Posted: 2nd Apr 2015 06:33
The subject says it all.

The compiler locks up when broadcasting and has to be stopped with Windows Task Manager.

The app that was broadcast to my phone locks up my phone.

The app (which has been published on Google Play Store & Amazon App Store has problems with all major functions.

Help...!
Paul Johnston
TGC Developer
22
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 2nd Apr 2015 06:35
Please email me your project so I can try to replicate the problem.
JRNTexas
13
Years of Service
User Offline
Joined: 24th May 2011
Location: Austin, Texas
Posted: 2nd Apr 2015 06:38
Update - It seems that it may be Particles that is crashing everything..
JRNTexas
13
Years of Service
User Offline
Joined: 24th May 2011
Location: Austin, Texas
Posted: 2nd Apr 2015 06:43 Edited at: 2nd Apr 2015 06:45
@Paul

Thanks,

BTW, I have a game that does not use particles and it runs just fine when compiling and running on Windows or broadcast to a Samsung S3 Phone.
JRNTexas
13
Years of Service
User Offline
Joined: 24th May 2011
Location: Austin, Texas
Posted: 2nd Apr 2015 07:25
I misspoke when I used the word "published" in the description. What I should have said was "broadcast".

Publishing works good but if I leave the app and return, I only get a black screen.

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