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Geek Culture / A shader editor

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Mussi
21
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 7th Dec 2003 21:55 Edited at: 7th Dec 2003 21:57
always wanted a shader editor? well here is one http://www.shaderworks.com/, I'ts still a alpha but you can experiment with it for now

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MushroomHead
22
Years of Service
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Joined: 26th Aug 2002
Location: United Kingdom
Posted: 7th Dec 2003 22:57 Edited at: 7th Dec 2003 23:00
I know about that one and made some suggestions for it, they're beta testing ATM ...
ReD_eYe
21
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Joined: 9th Mar 2003
Location: United Kingdom
Posted: 7th Dec 2003 23:02
it says there only on public alpha testing at the moment actually...
looks pretty cool


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Andy Igoe
22
Years of Service
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Joined: 6th Oct 2002
Location: United Kingdom
Posted: 8th Dec 2003 00:18
Cheers Mussi


God created the world in 7 days, but we're still waiting for the patch.
Shadow Robert
22
Years of Service
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Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 8th Dec 2003 09:48
there are several shader editors...

RenderMonkey - http://www.ati.com
CgFX Veiwer - http://developer.nvidia.com
EffectEdit - http://www.microsoft.com/directx

so many 3rd party ones as well, and to be perfectly honest. They're all crap lol

Cg Lab 2.0 will be done soon, is far better; looking forward to that. And hopefully if ATi ever talk to Lee they can sort out the problems that only 50% of Rendermonkies .fx work.
if i can remember the names of the others i'll post up the sites for you guys.

I remember hearing something like Lee had planned to make a Effect Editor and Media Plugin for thier new IDE, but i can't remember if i heard it from someone reliable right now.
Wish they'd release some information on atleast what is planned for it.


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