[New Name]Having learned that The Transformers written language is called Cyberglyphics, I have decided to rename my game. Since the idea is to unlock rows using images, then a combination of
Encyption and
Images (glyphs) seems like a good idea. So the new name is
CryptoGlyphs
A nice long weekend with no plans meant I was able to bang out a quick game
Here is a screenshot:
For anyone that has been around long enough, you may remember the
Puzzle Compo back in 2005. For that I wrote
The Alchemists Apprentice and won 3rd prize (I know, only third, I was robbed!
)
Anyway, that game looked like this and CyberGlyphs is largely based on that.
The idea is to place your 'glyphs' on the screen to complete rows. Once a row is complete, the red lock at the end is unlocked. Once all rows are unlocked the level is complete.
As for game play - you can only place a glyph on screen if all those around it match either the colour or the shape of the one you are placing. Each level adds another style of glyph and another colour so the difficulty soon ramps up.
I have created an Ironman style HUD which still needs some more animating but I am very happy with what is there at the moment.
Done:
All Graphics are made
Game play is complete from start to level-up to game-over
Some HUD animations - Next glyph and discard glyph animate nicely, so does the Bonus wheel
Discard glyph is working nicely - The HUD changes colour from cyan, through yellow, orange then red. Once it is red, all of the glyphs vibrate to show that it is your last chance to correctly place a glyph.
To Do:
More HUD animations
Start of game screen
End of game screen
Level complete screen
Warning pop up when on last discard level
Hint
Options menu
Sounds - All of them, there are none at the moment
Music - I suppose it should have some.
Release it
My plan for releasing it is to have adverts between levels but with the option to buy an ad-free version. I have no idea how to go about that though so any suggestions will be gratefully received.
AGK V2 user - Tier 1 & 2