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DarkBASIC Professional Discussion / Saving .dbo objects together

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DARKBASIC PRO 3d WORLD EDITOR
14
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Joined: 2nd May 2012
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Posted: 19th Apr 2015 06:41
I am trying to figure out how to combine objects with textures to one and save as a .dbo... I am making a city editor.. is there a command to do so?

- Infinity is Simplicity -
WickedX
17
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Joined: 8th Feb 2009
Location: A Mile High
Posted: 19th Apr 2015 18:35 Edited at: 19th Apr 2015 18:37
You will need to use one object as your base and convert the other objects to a mesh and add the mesh as a limb to the base object. You will then need to apply the texture to the limb. When all objects are added save the object. Here is a quick demo. The images are just solid colors.

SaveDBO


LoadDBO
DARKBASIC PRO 3d WORLD EDITOR
14
Years of Service
User Offline
Joined: 2nd May 2012
Location:
Posted: 20th Apr 2015 20:06
nice!!! so is there a way to put the save the textures on specific faces? I was thinking along the saving the texture names via arrays or datafile through the limb commands

- Infinity is Simplicity -

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